Everything goes swimmingly, no time to slow down!

So I think that most of the mechanics I can realisticly have is in the game now. Air tank is working, hidden areas explorable and many of the animation systems seems to work as intended. I'll try to find some time to make a quick and dirty level-editor to speed up that progress later. Then it's time for some juice, and later some sound!

The objective is to explore the under water caverns. But you need to refill your tank every 10 seconds!

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