{"author_link":"\/users\/bredera","author_name":"Bredera","author_uid":"bredera","comments":[],"epoch":1664651424,"event":"LD51","format":"md","ldjam_node_id":304784,"likes":11,"metadata":{"p_key":"167334","p_author":"Bredera","p_authorkey":"1001327","p_urlkey":"394414","p_title":"First day of progress on our murder mystery game","p_cat":"LDJam ","p_event":"LD51","p_time":"1664651424","p_likes":"11","p_comments":"0","p_status":"WAYBACK","us_key":"1001327","us_name":"Bredera","us_username":"bredera","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":1,"author":1327,"body":"![Progress day one.gif](\/\/\/raw\/f25\/z\/4f284.gif)\n\nwhat we have achieved so far: \n- Playable level is pretty much complete \n- We made a system to travel between different sectors of the level\n- Basic dialogue system\n- Basic iteration of the theme\n- And of Course the whole mystery was thought out. \n\nTo do for tomorrow: \n- Flesh out Dialogue system\n- Add NPCs that walk around \n- Maybe a Journal system \n- add some object in the level to interact with\n- and so much more. \n\nGood luck everyone! \n\n@Ayxs & @Bredera\n\n","comments":4,"comments-timestamp":"2022-10-02T22:18:20Z","created":"2022-10-01T19:01:30Z","files":[],"files-timestamp":0,"id":304784,"love":11,"love-timestamp":"2022-10-02T08:48:28Z","meta":[],"modified":"2022-10-02T22:18:20Z","name":"First day of progress on our murder mystery game","node-timestamp":"2022-10-01T19:10:54Z","parent":297458,"parents":[1,5,9,296586,297458],"path":"\/events\/ludum-dare\/51\/murder-on-the-horizon\/first-day-of-progress-on-our-murder-mystery-game","published":"2022-10-01T19:10:24Z","scope":"public","slug":"first-day-of-progress-on-our-murder-mystery-game","subsubtype":"","subtype":"","type":"post","version":932499},"node_metadata":{"n_key":"304784","n_urlkey":"394414","n_parent":"297458","n_path":"\/events\/ludum-dare\/51\/murder-on-the-horizon\/first-day-of-progress-on-our-murder-mystery-game","n_slug":"first-day-of-progress-on-our-mur","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1327","n_created":"1664650890","n_modified":"1664749100","n_version":"932499","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/murder-on-the-horizon\/first-day-of-progress-on-our-murder-mystery-game","text":"![Progress day one.gif](\/\/\/raw\/f25\/z\/4f284.gif)\n\nwhat we have achieved so far: \n- Playable level is pretty much complete \n- We made a system to travel between different sectors of the level\n- Basic dialogue system\n- Basic iteration of the theme\n- And of Course the whole mystery was thought out. \n\nTo do for tomorrow: \n- Flesh out Dialogue system\n- Add NPCs that walk around \n- Maybe a Journal system \n- add some object in the level to interact with\n- and so much more. \n\nGood luck everyone! \n\n@Ayxs & @Bredera\n\n","title":"First day of progress on our murder mystery game","wayback_source":[]}