{"author_link":"\/users\/flaterectomy","author_name":"Flaterectomy","author_uid":"flaterectomy","comments":[],"epoch":1664663548,"event":"LD51","format":"md","ldjam_node_id":304929,"likes":12,"metadata":{"p_key":"167406","p_author":"Flaterectomy","p_authorkey":"1003398","p_urlkey":"394494","p_title":"Day #1 Progress","p_cat":"LDJam ","p_event":"LD51","p_time":"1664663548","p_likes":"12","p_comments":"0","p_status":"WAYBACK","us_key":"1003398","us_name":"Flaterectomy","us_username":"flaterectomy","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":15,"author":3398,"body":"And so day #1 has ended, and I have pretty much just wrestled technical issues and gotten very little writing done. Not exactly what you want to admit when you're writing a text-based game, but with two days left in the jam (and a mental not to not over-scope) I should still be good.\n\n&nbsp;\n\n![interface.png](\/\/\/raw\/64d\/z\/4f2ec.png)\n\n&nbsp;\n\nThis game will be all dialogue, and text messaging seemed an interesting and realistic way of tackling this. I briefly had thoughts of implementing other phone apps as well, but I think I'd just be muddying the waters. Hopefully I'll be able to just get creative tomorrow! \n\nNow I sleep.\n\n[<< Previous post: LD51 Wallpapers](https:\/\/ldjam.com\/events\/ludum-dare\/51\/$300631\/here-we-go-again)\n\n&nbsp;\n\n![Thumbsv7.png](\/\/\/raw\/64d\/z\/4f2ee.png)","comments":2,"comments-timestamp":"2022-10-01T22:45:05Z","created":"2022-10-01T22:16:54Z","files":[],"files-timestamp":0,"id":304929,"love":12,"love-timestamp":"2022-10-03T22:56:03Z","meta":[],"modified":"2022-10-03T22:56:03Z","name":"Day #1 Progress","node-timestamp":"2022-10-01T22:32:28Z","parent":300631,"parents":[1,5,9,296586,300631],"path":"\/events\/ludum-dare\/51\/cursing-recursion\/day-1-progress","published":"2022-10-01T22:32:28Z","scope":"public","slug":"day-1-progress","subsubtype":"","subtype":"","type":"post","version":932887},"node_metadata":{"n_key":"304929","n_urlkey":"394494","n_parent":"300631","n_path":"\/events\/ludum-dare\/51\/cursing-recursion\/day-1-progress","n_slug":"day-1-progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3398","n_created":"1664662614","n_modified":"1664837763","n_version":"932887","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/cursing-recursion\/day-1-progress","text":"And so day #1 has ended, and I have pretty much just wrestled technical issues and gotten very little writing done. Not exactly what you want to admit when you're writing a text-based game, but with two days left in the jam (and a mental not to not over-scope) I should still be good.\n\n&nbsp;\n\n![interface.png](\/\/\/raw\/64d\/z\/4f2ec.png)\n\n&nbsp;\n\nThis game will be all dialogue, and text messaging seemed an interesting and realistic way of tackling this. I briefly had thoughts of implementing other phone apps as well, but I think I'd just be muddying the waters. Hopefully I'll be able to just get creative tomorrow! \n\nNow I sleep.\n\n[<< Previous post: LD51 Wallpapers](https:\/\/ldjam.com\/events\/ludum-dare\/51\/$300631\/here-we-go-again)\n\n&nbsp;\n\n![Thumbsv7.png](\/\/\/raw\/64d\/z\/4f2ee.png)","title":"Day #1 Progress","wayback_source":[]}