Fast-paced rogue-like deck builder day 1 progression!
We've managed to finish the general design and try the most challenging programming tasks. Things look pretty good, I think we didn't over-scope the game although it's easy to come up with a lot of ideas which of course add more work to be done.
The best thing about this day was the paper prototype! We tried the game on paper and it's cool!
Look at this bad ass prototype ๐

If you prefer more digital stuff here's a quick mock-up of the game screen!

Plan for tomorrow: playable digital prototype! Good Night ๐ด