[Devlog] Using my custom engine yet again
LD48 was amazing I used my own custom engine Fireworks Engine to build a very stupid game called One for an Era, I was adding features to my engine until the last few minutes of the submission and finally it was done! I was very happy to put something out.
From then last 2 years have been a roller coasted I started working on a much bigger engine with a lot of features, thought it is far from complete I think I might be able to make something out of it as well this time, something very small. This time I have a editor and a decent deferred rendering pipeline and some lua scripting as well (no physics though). let's see what lies ahead. Btw this is my new Engine Razix.
IDK what I will be making yet or how good it will be. Since I will have to add new features as well, I think I will participate in the Extra format and once I decide on the game idea I will work on refining and adding necessary features for my engine until 18th and make the game in 48 hours at the end of LD51 (might stream it then not sure).
Until then let the ride begin!!!! I will keep you guys updated on my engine and game idea.
Here's a small demo of Razix 