LD35 Progress Update 1

Good progress on the various parts of the game engine. Got a sound system in which can create nicely harmonious procedural music (Pentatonic scales are great :D) The particle system has been improved and can be manipulated with the mouse. A screenshot misses out on the motion and sound so not much to show there ๐Ÿ˜›

particle trail

As for what this will end up as, I’m thinking a relaxing Zen toy where you can create music causing objects in a scene to shift shape. Creating falling particles is fun so perhaps gameplay is scattering seeds?