Day 3 Progress - Not quite there
I was always planning to enter my game in the EXTRA category so I could avoid the whole ratings process. However I was hoping to finish within the Jam timeline. Two problems, I burned a lot of time on Sunday on bugs and I couldn't get Monday off work. So I'm finishing day 3 with the puzzles all done but the game is not ready yet.
Also in terms of bizarre bugs, some of the text I'm now drawing it to the screen twice because if I just draw it once, part it gets lost. Why is this happening? Who knows. I don't want to shit on PVSNESLib since this game would have been impossible without it, but I would say the library is not "mature" yet.

I've only got 2 more evenings to get this finished as I'm travelling for the weekend from Thursday night. So I'm really going to need to go for it after work for the next couple of evenings to close this out. Pretty confident about getting the dialog and audio sorted tomorrow night, but there's some really important polish I need to get done on wednesday before I can release this.
WORK PLAN - ~~Rooms and Characters~~ - ~~Adventure Scripting Engine~~ - ~~Puzzles~~ - Dialog - Audio - Polish
I CAN STILL DO THIS!