{"author_link":"\/users\/tinykidtoo","author_name":"tinykidtoo","author_uid":"tinykidtoo","comments":[],"epoch":1664855137,"event":"LD51","format":"md","ldjam_node_id":308001,"likes":0,"metadata":{"p_key":"168366","p_author":"tinykidtoo","p_authorkey":"1001256","p_urlkey":"396123","p_title":"Puzzles are hard, Testers Wanted! post mortem.","p_cat":"LDJam ","p_event":"LD51","p_time":"1664855137","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1001256","us_name":"tinykidtoo","us_username":"tinykidtoo","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":13,"author":1256,"body":"This jam I decided to make a puzzle game using the 10 second mechanic.  To me this meant there would have to be two worlds that you switch between every 10 seconds.  Designing a single puzzle though was a tall task.  Failing to do so for hours, it too my sleep deprived brain to finally come up with a few.  I think the lack of sleep just helped me look at things in a different way.  Overall, I think they might be short puzzles, but they work well in the context.\n\n  ![firefox_g0eGRAF8Yx.gif](\/\/\/raw\/8e4\/z\/51d01.gif)\n\nPlease check it out at this link https:\/\/ldjam.com\/events\/ludum-dare\/51\/the-device\n\nSee if my sleep deprived puzzles make sense to you.","comments":0,"created":"2022-10-04T03:36:39Z","files":[],"files-timestamp":0,"id":308001,"love":0,"meta":[],"modified":"2022-10-04T03:45:37Z","name":"Puzzles are hard, Testers Wanted! post mortem.","node-timestamp":"2022-10-04T03:45:37Z","parent":297070,"parents":[1,5,9,296586,297070],"path":"\/events\/ludum-dare\/51\/the-device\/puzzles-are-hard-testers-wanted-post-mortem","published":"2022-10-04T03:45:37Z","scope":"public","slug":"puzzles-are-hard-testers-wanted-post-mortem","subsubtype":"","subtype":"","type":"post","version":956527},"node_metadata":{"n_key":"308001","n_urlkey":"396123","n_parent":"297070","n_path":"\/events\/ludum-dare\/51\/the-device\/puzzles-are-hard-testers-wanted-post-mortem","n_slug":"puzzles-are-hard-testers-wanted-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1256","n_created":"1664854599","n_modified":"1664855137","n_version":"956527","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/the-device\/puzzles-are-hard-testers-wanted-post-mortem","text":"This jam I decided to make a puzzle game using the 10 second mechanic.  To me this meant there would have to be two worlds that you switch between every 10 seconds.  Designing a single puzzle though was a tall task.  Failing to do so for hours, it too my sleep deprived brain to finally come up with a few.  I think the lack of sleep just helped me look at things in a different way.  Overall, I think they might be short puzzles, but they work well in the context.\n\n  ![firefox_g0eGRAF8Yx.gif](\/\/\/raw\/8e4\/z\/51d01.gif)\n\nPlease check it out at this link https:\/\/ldjam.com\/events\/ludum-dare\/51\/the-device\n\nSee if my sleep deprived puzzles make sense to you.","title":"Puzzles are hard, Testers Wanted! post mortem.","wayback_source":[]}