{"author_link":"\/users\/tanner-shelton","author_name":"Tanner Shelton","author_uid":"tanner-shelton","comments":[],"epoch":1664867144,"event":"LD51","format":"md","ldjam_node_id":308072,"likes":7,"metadata":{"p_key":"168389","p_author":"Tanner Shelton","p_authorkey":"1240221","p_urlkey":"396147","p_title":"Bots, Bots, Bots - Our third jam!","p_cat":"LDJam ","p_event":"LD51","p_time":"1664867144","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1240221","us_name":"Tanner Shelton","us_username":"tanner-shelton","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":1,"author":240221,"body":"![CoverImage_Adjusted.png](\/\/\/raw\/d5a\/a3\/z\/51d97.png)\n\nWe have released our third game jam! It was quite the experience and I think the hardest we have worked yet on a jam, and I think it is the most impressive final result we have had yet. I am really happy with how it came out and hope all of you enjoy the game!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/51\/bots-bots-bots\n\n![Screenshot03.png](\/\/\/raw\/d5a\/a3\/z\/51d9a.png)\n\nAnd some quick screenshots of the modeling I handled for the game up close. All modeling and texturing was done with the intention of using a cel and outline shader in Unreal. I built the cel and outline shaders, along with some other custom material shaders to help us achieve our look.\n\n![01.png](\/\/\/raw\/d5a\/a3\/z\/51da3.png)\n\n![02.png](\/\/\/raw\/d5a\/a3\/z\/51da4.png)\n\n![03.png](\/\/\/raw\/d5a\/a3\/z\/51da6.png)","comments":0,"created":"2022-10-04T06:55:24Z","files":[],"files-timestamp":0,"id":308072,"love":7,"love-timestamp":"2022-10-04T12:33:21Z","meta":[],"modified":"2022-10-04T12:33:21Z","name":"Bots, Bots, Bots - Our third jam!","node-timestamp":"2022-10-04T07:05:44Z","parent":303067,"parents":[1,5,9,296586,303067],"path":"\/events\/ludum-dare\/51\/bots-bots-bots\/bots-bots-bots-our-third-jam","published":"2022-10-04T07:05:44Z","scope":"public","slug":"bots-bots-bots-our-third-jam","subsubtype":"","subtype":"","type":"post","version":957041},"node_metadata":{"n_key":"308072","n_urlkey":"396147","n_parent":"303067","n_path":"\/events\/ludum-dare\/51\/bots-bots-bots\/bots-bots-bots-our-third-jam","n_slug":"bots-bots-bots-our-third-jam","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"240221","n_created":"1664866524","n_modified":"1664886801","n_version":"957041","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/bots-bots-bots\/bots-bots-bots-our-third-jam","text":"![CoverImage_Adjusted.png](\/\/\/raw\/d5a\/a3\/z\/51d97.png)\n\nWe have released our third game jam! It was quite the experience and I think the hardest we have worked yet on a jam, and I think it is the most impressive final result we have had yet. I am really happy with how it came out and hope all of you enjoy the game!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/51\/bots-bots-bots\n\n![Screenshot03.png](\/\/\/raw\/d5a\/a3\/z\/51d9a.png)\n\nAnd some quick screenshots of the modeling I handled for the game up close. All modeling and texturing was done with the intention of using a cel and outline shader in Unreal. I built the cel and outline shaders, along with some other custom material shaders to help us achieve our look.\n\n![01.png](\/\/\/raw\/d5a\/a3\/z\/51da3.png)\n\n![02.png](\/\/\/raw\/d5a\/a3\/z\/51da4.png)\n\n![03.png](\/\/\/raw\/d5a\/a3\/z\/51da6.png)","title":"Bots, Bots, Bots - Our third jam!","wayback_source":[]}