Dreihander High Score: 418!

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So 418 is the current high score that I've seen for my team's LD51 submission, Dreihander. It is an arcade shooter with 3 distinct game modes. In testing, the most I was able to get reliably was about 80-90, and so the score-keeping mechanism (the counters in the top right) only go up to 99. After that, they reset back to 0. Watching the video, I realize that we probably should have included some mechanism to slowly up the difficult, either by introducing tougher enemies or just increasing the rate in which the current enemies spawn. As it is, excellent piloting and shooting allow a good player to keep the hordes in check so there never is more than a couple on the screen at a time. Maybe we'll address that in a post-jam edition?

LD Link: https://ldjam.com/events/ludum-dare/51/dreihander HTML5 Link: https://jclayton128.itch.io/dreihander

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