Burger Rush feels like my first "success".

Been thinking about this the past few days, and after hearing all the feedback I've been getting from friends and strangers: this feels like my first 'success' as a hobbyist game developer. The gameplay was solid, the graphics on point, and it provides that bit of challenge. I know there are also improvements that could be made (and will probably write up a post-mortem about this later, but currently basking in the positive vibes). I feel like every hobbyist gets their first 'success' and I am just relishing in mine.
And you can relish in some burger making with Burger Rush!