Graphics (mainly items haha) of Call It A Day

Heyyy this is Chan from Call It a Day:wave::skull:

I'm one of the 2D artists of this jam and wish to share some BTS with you guys today :alien:

I mainly focus making icon and items this time, let's take a look of my working area first HAHAHAHA super messy 螢幕截圖 2022-10-09 下午11.02.08.png I used to create all assets at the same ai file cause I think it is easier for me to keep the style in sync! This also can work as a mood board '3'

For the ideas, I usually refer to what the game designer shiro suggested me:sunglasses: like theseeee 螢幕截圖 2022-10-09 下午11.20.49.png 螢幕截圖 2022-10-09 下午11.12.30.png Then I might make some minor changes to make it fits the theme more/ make it easier to draw LOL.

For items, according to the difficulty, I completed them in two ways. For simpler graphics like this, I will draw directly with the paintbrush tool in AI, with exactly the color we shown here. After finishing the base, then I will add shadows on it. Brick_lv2.png Shadow be like: 螢幕截圖 2022-10-09 下午11.54.33.png I don't have much to share on the choice of colors. It really relies on experience:sob: But I guess using "color theme picker" in AI would be a good choice for beginner.

Some graphics are relatively more complicated, and I really need to think carefully before coloring it and shape it. For these cases, I will focus on the shape first. 螢幕截圖 2022-10-09 下午11.43.28.png I will draw every parts I need and just paint it in some really random colors so that I know they are different components. When I'm good with the graphic, I will start coloring it and it became the following: Temple.png grave.png

Last but not the least, Pinterest is my favorite reference website! Big shout out to them :clap::clap::cry: They help me with refining the art:cry::two_hearts:

I hope this can let you know more about our game progress and please go try it outtt :heartbeat: