{"author_link":"\/users\/mara","author_name":"Mara","author_uid":"mara","comments":[],"epoch":1665334961,"event":"LD51","format":"md","ldjam_node_id":309757,"likes":4,"metadata":{"p_key":"169168","p_author":"Mara","p_authorkey":"1081320","p_urlkey":"396931","p_title":"Sunk Cost Fallacy","p_cat":"LDJam ","p_event":"LD51","p_time":"1665334961","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1081320","us_name":"Mara","us_username":"mara","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":2,"author":81320,"body":"LDJam is finished and the dust settled. We had some time to gather initial feedback for Sunk Cost Fallacy and think about our life choices... \n\nThe concept is quite good, and I am proud with what we made. It could use at least a couple hours for finishing touches though..\n- A character, running around the room\n- Better UX!\n- Water VFX\n- Less text in favor of visual cues\n- Balancing level design (looking at you attic door opening time)\n\nOnekke, hard at work with her furry QA lead.\n![Sn\u00edmek obrazovky 2022-10-09 185601.png](\/\/\/raw\/8ad\/31\/z\/52f03.png)\n\nOne of our favorite levels.\n![51122.png](\/\/\/raw\/8ad\/31\/z\/52eff.png)\n\nMain\/end screen and item art were generated by MidJourney\n![Martin__PunyGames_flooded_city_isometric_96e28c7e-dfc5-4db0-95b8-b3059eba329d.png](\/\/\/raw\/8ad\/31\/z\/52f00.png)\n\nOverall, I had a great time making this game and I hope you will have a great time playing it <3\n\n**Please, if you have a minute - Share your feedback, we might continue developing this game in the future.**\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/51\/sunk-cost-fallacy\n\n\n","comments":1,"comments-timestamp":"2022-10-09T17:17:02Z","created":"2022-10-09T16:48:13Z","files":[],"files-timestamp":0,"id":309757,"love":4,"love-timestamp":"2022-10-09T20:09:54Z","meta":[],"modified":"2022-10-09T20:09:54Z","name":"Sunk Cost Fallacy","node-timestamp":"2022-10-09T17:04:23Z","parent":299657,"parents":[1,5,9,296586,299657],"path":"\/events\/ludum-dare\/51\/sunk-cost-fallacy\/sunk-cost-fallacy","published":"2022-10-09T17:02:41Z","scope":"public","slug":"sunk-cost-fallacy","subsubtype":"","subtype":"","type":"post","version":965616},"node_metadata":{"n_key":"309757","n_urlkey":"396931","n_parent":"299657","n_path":"\/events\/ludum-dare\/51\/sunk-cost-fallacy\/sunk-cost-fallacy","n_slug":"sunk-cost-fallacy","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"81320","n_created":"1665334093","n_modified":"1665346194","n_version":"965616","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/sunk-cost-fallacy\/sunk-cost-fallacy","text":"LDJam is finished and the dust settled. We had some time to gather initial feedback for Sunk Cost Fallacy and think about our life choices... \n\nThe concept is quite good, and I am proud with what we made. It could use at least a couple hours for finishing touches though..\n- A character, running around the room\n- Better UX!\n- Water VFX\n- Less text in favor of visual cues\n- Balancing level design (looking at you attic door opening time)\n\nOnekke, hard at work with her furry QA lead.\n![Sn\u00edmek obrazovky 2022-10-09 185601.png](\/\/\/raw\/8ad\/31\/z\/52f03.png)\n\nOne of our favorite levels.\n![51122.png](\/\/\/raw\/8ad\/31\/z\/52eff.png)\n\nMain\/end screen and item art were generated by MidJourney\n![Martin__PunyGames_flooded_city_isometric_96e28c7e-dfc5-4db0-95b8-b3059eba329d.png](\/\/\/raw\/8ad\/31\/z\/52f00.png)\n\nOverall, I had a great time making this game and I hope you will have a great time playing it <3\n\n**Please, if you have a minute - Share your feedback, we might continue developing this game in the future.**\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/51\/sunk-cost-fallacy\n\n\n","title":"Sunk Cost Fallacy","wayback_source":[]}