{"author_link":"\/users\/shogeku","author_name":"shogeku","author_uid":"shogeku","comments":[],"epoch":1665429255,"event":"LD51","format":"md","ldjam_node_id":309883,"likes":3,"metadata":{"p_key":"169218","p_author":"shogeku","p_authorkey":"1049694","p_urlkey":"396983","p_title":"Garden Slime Patch ^^;","p_cat":"LDJam ","p_event":"LD51","p_time":"1665429255","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1049694","us_name":"shogeku","us_username":"shogeku","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":1,"author":49694,"body":"We took some time to go through and update a few things people have pointed out so far in the jam. If you notice anything else we should give attention to, please let us know below.\n\nThanks!\n\n\n==========\nPatch Notes\n==========\n\nBugfix01\n\n- Fixed audio issue where music comes out only on left side\n\n- Fixed ball speed not dampening when hitting fences\/trees\n\n- Fixed broken name assignments\n\n- Fixed ball wiggle triggering when slime dropped\n\n- Slimes die when health drops to zero instead of going negative\n\n- Fixed slimes spawning on fences\n\n\n![GSlime_bugScreen.png](\/\/\/raw\/e12\/c\/z\/53006.png)","comments":0,"created":"2022-10-10T19:09:12Z","files":[],"files-timestamp":0,"id":309883,"love":3,"love-timestamp":"2022-10-11T05:39:21Z","meta":[],"modified":"2022-10-11T05:39:21Z","name":"Garden Slime Patch ^^;","node-timestamp":"2022-10-10T19:14:15Z","parent":298379,"parents":[1,5,9,296586,298379],"path":"\/events\/ludum-dare\/51\/garden-slime\/garden-slime-patch","published":"2022-10-10T19:14:15Z","scope":"public","slug":"garden-slime-patch","subsubtype":"","subtype":"","type":"post","version":966160},"node_metadata":{"n_key":"309883","n_urlkey":"396983","n_parent":"298379","n_path":"\/events\/ludum-dare\/51\/garden-slime\/garden-slime-patch","n_slug":"garden-slime-patch","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"49694","n_created":"1665428952","n_modified":"1665466761","n_version":"966160","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/garden-slime\/garden-slime-patch","text":"We took some time to go through and update a few things people have pointed out so far in the jam. If you notice anything else we should give attention to, please let us know below.\n\nThanks!\n\n\n==========\nPatch Notes\n==========\n\nBugfix01\n\n- Fixed audio issue where music comes out only on left side\n\n- Fixed ball speed not dampening when hitting fences\/trees\n\n- Fixed broken name assignments\n\n- Fixed ball wiggle triggering when slime dropped\n\n- Slimes die when health drops to zero instead of going negative\n\n- Fixed slimes spawning on fences\n\n\n![GSlime_bugScreen.png](\/\/\/raw\/e12\/c\/z\/53006.png)","title":"Garden Slime Patch ^^;","wayback_source":[]}