{"author_link":"\/users\/macaroni-dev","author_name":"macaroni.dev","author_uid":"macaroni-dev","comments":[],"epoch":1665862723,"event":"LD51","format":"md","ldjam_node_id":310318,"likes":0,"metadata":{"p_key":"169369","p_author":"macaroni.dev","p_authorkey":"1189182","p_urlkey":"397133","p_title":"Alien Cattle Rustlers now has controller support!","p_cat":"LDJam ","p_event":"LD51","p_time":"1665862723","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1189182","us_name":"macaroni.dev","us_username":"macaroni-dev","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":5,"author":189182,"body":"![cow__Cow1.png](\/\/\/raw\/ef2\/e2\/z\/532a7.png) ![cow__Cow2.png](\/\/\/raw\/ef2\/e2\/z\/532a8.png) ![cow__Cow3.png](\/\/\/raw\/ef2\/e2\/z\/532a9.png)\n\n[We've already written](https:\/\/ldjam.com\/events\/ludum-dare\/51\/alien-cattle-rustlers\/deep-dive-on-alien-flight-controls) about how *Alien Cattle Rustlers* uses a mouse to emulate a control stick. It is a bit odd and hard to understand at first, so we've added controller support! So far we've only tested it on a DS4. This is the first time we've ever had controller support, so any feedback or bug reports are welcome :)\n\nAdding the support was pretty easy. Logically, the game was already powered by a \"virtual control stick.\" So all we needed to do was parse SDL2 controller events into our virtual version.\n\nAfter trying both modes out, we think the controller version is more intuitive, but the mouse version (once mastered) allows for tighter movement. [Try it out](https:\/\/ldjam.com\/events\/ludum-dare\/51\/alien-cattle-rustlers) and let us know what you think!","comments":0,"created":"2022-10-15T19:32:18Z","files":[],"files-timestamp":0,"id":310318,"love":0,"meta":[],"modified":"2022-10-15T19:38:43Z","name":"Alien Cattle Rustlers now has controller support!","node-timestamp":"2022-10-15T19:38:43Z","parent":296941,"parents":[1,5,9,296586,296941],"path":"\/events\/ludum-dare\/51\/alien-cattle-rustlers\/alien-cattle-rustlers-now-has-controller-support","published":"2022-10-15T19:38:43Z","scope":"public","slug":"alien-cattle-rustlers-now-has-controller-support","subsubtype":"","subtype":"","type":"post","version":967913},"node_metadata":{"n_key":"310318","n_urlkey":"397133","n_parent":"296941","n_path":"\/events\/ludum-dare\/51\/alien-cattle-rustlers\/alien-cattle-rustlers-now-has-controller-support","n_slug":"alien-cattle-rustlers-now-has-co","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"189182","n_created":"1665862338","n_modified":"1665862723","n_version":"967913","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/alien-cattle-rustlers\/alien-cattle-rustlers-now-has-controller-support","text":"![cow__Cow1.png](\/\/\/raw\/ef2\/e2\/z\/532a7.png) ![cow__Cow2.png](\/\/\/raw\/ef2\/e2\/z\/532a8.png) ![cow__Cow3.png](\/\/\/raw\/ef2\/e2\/z\/532a9.png)\n\n[We've already written](https:\/\/ldjam.com\/events\/ludum-dare\/51\/alien-cattle-rustlers\/deep-dive-on-alien-flight-controls) about how *Alien Cattle Rustlers* uses a mouse to emulate a control stick. It is a bit odd and hard to understand at first, so we've added controller support! So far we've only tested it on a DS4. This is the first time we've ever had controller support, so any feedback or bug reports are welcome :)\n\nAdding the support was pretty easy. Logically, the game was already powered by a \"virtual control stick.\" So all we needed to do was parse SDL2 controller events into our virtual version.\n\nAfter trying both modes out, we think the controller version is more intuitive, but the mouse version (once mastered) allows for tighter movement. [Try it out](https:\/\/ldjam.com\/events\/ludum-dare\/51\/alien-cattle-rustlers) and let us know what you think!","title":"Alien Cattle Rustlers now has controller support!","wayback_source":[]}