{"author_link":"\/users\/mk","author_name":"_mK_","author_uid":"mk","comments":[],"epoch":1666025928,"event":"LD51","format":"md","ldjam_node_id":310477,"likes":2,"metadata":{"p_key":"169408","p_author":"_mK_","p_authorkey":"1301414","p_urlkey":"397173","p_title":"Playing with shader and other stuff","p_cat":"LDJam ","p_event":"LD51","p_time":"1666025928","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1301414","us_name":"_mK_","us_username":"mk","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":1,"author":301414,"body":"Just try to implement a lowcost CRT effect for my game Speedrun for Light and maybe add some dynamic Glitch fx..\n\nAlso planned to make a post-jam version with more mechanisms and more levels + taking into account all your feedback off course! Yes checkpoints for the easy mode ! ;) (thanks you @all! ur amazing!)\n\n![crt-speedrunforlight2.png](\/\/\/raw\/669\/94\/z\/5338a.png)\n\n**And of course if you haven't tried my game yet : [PLAY-IT HERE](https:\/\/ldjam.com\/events\/ludum-dare\/51\/speedrun-for-light)**\n","comments":1,"comments-timestamp":"2022-10-17T17:22:06Z","created":"2022-10-17T16:47:20Z","files":[],"files-timestamp":0,"id":310477,"love":2,"love-timestamp":"2022-10-17T17:21:44Z","meta":[],"modified":"2022-10-17T17:22:06Z","name":"Playing with shader and other stuff","node-timestamp":"2022-10-17T16:59:50Z","parent":301415,"parents":[1,5,9,296586,301415],"path":"\/events\/ludum-dare\/51\/speedrun-for-light\/playing-with-shader-and-other-stuff","published":"2022-10-17T16:58:48Z","scope":"public","slug":"playing-with-shader-and-other-stuff","subsubtype":"","subtype":"","type":"post","version":968439},"node_metadata":{"n_key":"310477","n_urlkey":"397173","n_parent":"301415","n_path":"\/events\/ludum-dare\/51\/speedrun-for-light\/playing-with-shader-and-other-stuff","n_slug":"playing-with-shader-and-other-st","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"301414","n_created":"1666025240","n_modified":"1666027326","n_version":"968439","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/speedrun-for-light\/playing-with-shader-and-other-stuff","text":"Just try to implement a lowcost CRT effect for my game Speedrun for Light and maybe add some dynamic Glitch fx..\n\nAlso planned to make a post-jam version with more mechanisms and more levels + taking into account all your feedback off course! Yes checkpoints for the easy mode ! ;) (thanks you @all! ur amazing!)\n\n![crt-speedrunforlight2.png](\/\/\/raw\/669\/94\/z\/5338a.png)\n\n**And of course if you haven't tried my game yet : [PLAY-IT HERE](https:\/\/ldjam.com\/events\/ludum-dare\/51\/speedrun-for-light)**\n","title":"Playing with shader and other stuff","wayback_source":[]}