Try out the timed RPG where enemies impede your menuing!

For this year's jam, we decided to make our first turn based game! You only have 10 seconds to select your move, and your enemies will actively try to scramble your menu and get in the way to make things more difficult. Can you make good tactical decisions under pressure?
https://ldjam.com/events/ludum-dare/51/killing-time-the-dimensional-rpg
We'd love to hear any and all feedback, so please try it out!