{"author_link":"\/users\/lincolnsalles","author_name":"Lincolnsalles","author_uid":"lincolnsalles","comments":[],"epoch":1666121928,"event":"LD51","format":"md","ldjam_node_id":310559,"likes":1,"metadata":{"p_key":"169438","p_author":"Lincolnsalles","p_authorkey":"1206001","p_urlkey":"397204","p_title":"Changes - My first Ludum Dare game","p_cat":"LDJam ","p_event":"LD51","p_time":"1666121928","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1206001","us_name":"LDJam user 206001","us_username":"206001","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":1,"author":206001,"body":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/changes\n\nI was very happy to get it, I can't say complete it completely, but come pretty close to it, my first game for Ludum Dare. I've been working alone, but I ended up getting into the Extra category, which gave me some extra time. Even so, I haven't been able to make the song yet, although I have plans to add it.\nI usually draw most of the graphics on paper and then scan, and most of the graphics were taken from some other projects I have.\nThe final look pleased me, you can check it out below:\n\n![Captura de tela.jpg](\/\/\/raw\/1b4\/23\/z\/533fb.jpg)\n\nI have a hard time with themes, but this time I imagined something that alternated between 10 seconds of danger and 10 seconds of calm. The game doesn't have an end yet, but it does have a difficulty progression, and a lot of randomness in where the traps appear.\nYou are an insect that is flying and you have to manage your energy all the time, because flying takes energy. If you run out of energy you will fall to your death. Fortunately you can collect the blue energies and recover your health, but only when the screen is not red. There are 10 seconds of red screen, and 10 seconds of non-red screen, where the extra energies appear. You have to manage it.\nI ended up adding a pause menu, which took a considerable amount of time, but I don't know if that was really necessary. I always waste time with menus, which is why I realize that most jam games don't have a menu. I need to consider this in the future.\nI don't have ratings or feedback, and part of that is because I haven't rated much myself, although I'm taking the day from now on to do so.\nHelp me and give me some feedback please. Thanks\n\nhttps:\/\/lincolnsalles.itch.io\/changes\n\n","comments":0,"created":"2022-10-18T19:18:02Z","files":[],"files-timestamp":0,"id":310559,"love":1,"love-timestamp":"2022-10-19T14:26:38Z","meta":[],"modified":"2022-10-19T14:26:38Z","name":"Changes - My first Ludum Dare game","node-timestamp":"2022-10-18T19:38:48Z","parent":301827,"parents":[1,5,9,296586,301827],"path":"\/events\/ludum-dare\/51\/changes\/changes-my-first-ludum-dare-game","published":"2022-10-18T19:38:48Z","scope":"public","slug":"changes-my-first-ludum-dare-game","subsubtype":"","subtype":"","type":"post","version":968770},"node_metadata":{"n_key":"310559","n_urlkey":"397204","n_parent":"301827","n_path":"\/events\/ludum-dare\/51\/changes\/changes-my-first-ludum-dare-game","n_slug":"changes-my-first-ludum-dare-game","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"206001","n_created":"1666120682","n_modified":"1666189598","n_version":"968770","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/changes\/changes-my-first-ludum-dare-game","text":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/changes\n\nI was very happy to get it, I can't say complete it completely, but come pretty close to it, my first game for Ludum Dare. I've been working alone, but I ended up getting into the Extra category, which gave me some extra time. Even so, I haven't been able to make the song yet, although I have plans to add it.\nI usually draw most of the graphics on paper and then scan, and most of the graphics were taken from some other projects I have.\nThe final look pleased me, you can check it out below:\n\n![Captura de tela.jpg](\/\/\/raw\/1b4\/23\/z\/533fb.jpg)\n\nI have a hard time with themes, but this time I imagined something that alternated between 10 seconds of danger and 10 seconds of calm. The game doesn't have an end yet, but it does have a difficulty progression, and a lot of randomness in where the traps appear.\nYou are an insect that is flying and you have to manage your energy all the time, because flying takes energy. If you run out of energy you will fall to your death. Fortunately you can collect the blue energies and recover your health, but only when the screen is not red. There are 10 seconds of red screen, and 10 seconds of non-red screen, where the extra energies appear. You have to manage it.\nI ended up adding a pause menu, which took a considerable amount of time, but I don't know if that was really necessary. I always waste time with menus, which is why I realize that most jam games don't have a menu. I need to consider this in the future.\nI don't have ratings or feedback, and part of that is because I haven't rated much myself, although I'm taking the day from now on to do so.\nHelp me and give me some feedback please. Thanks\n\nhttps:\/\/lincolnsalles.itch.io\/changes\n\n","title":"Changes - My first Ludum Dare game","wayback_source":[]}