{"author_link":"\/users\/tsfreddie","author_name":"TsFreddie","author_uid":"tsfreddie","comments":[],"epoch":1666440187,"event":"LD51","format":"md","ldjam_node_id":310902,"likes":3,"metadata":{"p_key":"169580","p_author":"TsFreddie","p_authorkey":"1007081","p_urlkey":"397363","p_title":"Blind Jump Post Jam Update","p_cat":"LDJam ","p_event":"LD51","p_time":"1666440187","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1007081","us_name":"TsFreddie","us_username":"tsfreddie","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":2,"author":7081,"body":"![Replaying.gif](\/\/\/raw\/9ab\/1\/z\/53606.gif)\n\n---\n\n## The Update\n\nOur first Post Jam Update for Blind Jump is now live on [itch.io](https:\/\/tsfreddie.itch.io\/blind-jump)\n\nThe first update contains several fixes and some QoL features, such as:\n* Fixed corner stuck bugs\n* Tweaked gravity and character control to make the jumps more lenient\n* Redesigned most levels to fit the new character control\n* Added a new portal mechanic that didn't made into the jam entry\n* Added closed captions for people having difficulty hearing audio ques\n* Added an option menu with volume controls and pixel scaling settings\n* Added a chapter selection menu\n* Added visual indicators for success and failure states\n\n![DemoCC.gif](\/\/\/raw\/9ab\/1\/z\/53607.gif)\n\n---\n\n## Future Plans\n\nWe would like to at least attempt to put the game on Steam with more mechanics and levels. Also we would like to make a level editor with workshop integration for this game as the \"endless mode\".\n\nPlease consider joining our [Discord](https:\/\/discord.gg\/B2wGycMc2u) for information on future updates.","comments":0,"created":"2022-10-22T11:30:13Z","files":[],"files-timestamp":0,"id":310902,"love":3,"love-timestamp":"2022-10-22T13:41:24Z","meta":[],"modified":"2022-10-22T13:41:24Z","name":"Blind Jump Post Jam Update","node-timestamp":"2022-10-22T12:40:22Z","parent":302138,"parents":[1,5,9,296586,302138],"path":"\/events\/ludum-dare\/51\/blind-jump\/blind-jump-post-jam-update","published":"2022-10-22T12:03:07Z","scope":"public","slug":"blind-jump-post-jam-update","subsubtype":"","subtype":"","type":"post","version":970123},"node_metadata":{"n_key":"310902","n_urlkey":"397363","n_parent":"302138","n_path":"\/events\/ludum-dare\/51\/blind-jump\/blind-jump-post-jam-update","n_slug":"blind-jump-post-jam-update","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"7081","n_created":"1666438213","n_modified":"1666446084","n_version":"970123","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/blind-jump\/blind-jump-post-jam-update","text":"![Replaying.gif](\/\/\/raw\/9ab\/1\/z\/53606.gif)\n\n---\n\n## The Update\n\nOur first Post Jam Update for Blind Jump is now live on [itch.io](https:\/\/tsfreddie.itch.io\/blind-jump)\n\nThe first update contains several fixes and some QoL features, such as:\n* Fixed corner stuck bugs\n* Tweaked gravity and character control to make the jumps more lenient\n* Redesigned most levels to fit the new character control\n* Added a new portal mechanic that didn't made into the jam entry\n* Added closed captions for people having difficulty hearing audio ques\n* Added an option menu with volume controls and pixel scaling settings\n* Added a chapter selection menu\n* Added visual indicators for success and failure states\n\n![DemoCC.gif](\/\/\/raw\/9ab\/1\/z\/53607.gif)\n\n---\n\n## Future Plans\n\nWe would like to at least attempt to put the game on Steam with more mechanics and levels. Also we would like to make a level editor with workshop integration for this game as the \"endless mode\".\n\nPlease consider joining our [Discord](https:\/\/discord.gg\/B2wGycMc2u) for information on future updates.","title":"Blind Jump Post Jam Update","wayback_source":[]}