{"author_name":"NGuillemot","cat":"LD #33","comments":[],"epoch":1439349540,"likes":3,"metadata":{"p_key":"16979","p_author":"NGuillemot","p_authorkey":"3340","p_urlkey":"52277","p_title":"LD #33: I\u2019m in!","p_cat":"LD #33","p_event":"LD33","p_time":"1439349540","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"3340","us_name":"NGuillemot","us_username":"nguillemot","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>After skipping a few LDs, I&#8217;m back with a vengeance!<\/p>\n <p>I&#8217;ll be developing a game using C++ and OpenGL, which will be initially developed on my Linux laptop and subsequently ported to the web using Emscripten.<\/p>\n <p>I&#8217;m planning to make a game that uses very few assets, relying instead on special effects. I&#8217;m going for a &#8220;demo scene&#8221; vibe. Should be interesting!<\/p>\n <p>By the way, we have a real world location in Victoria BC! Pretty excited to see what people come up with. https:\/\/www.facebook.com\/events\/1628448440768904\/<\/p>\n <p>Jam on!<br \/>\n Nicolas<\/p>","time":"August 11th, 2015 10:19 pm","title":"LD #33: I\u2019m in!"}