{"author_link":"\/users\/jul-li","author_name":"Jul._.li","author_uid":"jul-li","comments":[],"epoch":1712757383,"event":"LD52","format":"md","ldjam_node_id":317451,"likes":8,"metadata":{"p_key":"169900","p_author":"Jul._.li","p_authorkey":"1276485","p_urlkey":"398462","p_title":"Round Three. Finish Him!","p_cat":"LDJam ","p_event":"LD52","p_time":"1712757383","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1276485","us_name":"Jul._.li","us_username":"jul-li","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":1,"author":276485,"body":"Either I'm getting tired, or themes are getting less fun every round. Anyways, here's my judgement:\n\n![Theme_Round 3.png](\/\/\/raw\/508\/34\/z\/60ba8.png)\n\n**Cartography [0]**: The games might get waaaay too similar, but I still think there\u2019s some room for exploration here.\n\n**You don't play as the main character [-1]**: Do I have good ideas that I\u2019ve been nurturing for years that fit this theme perfectly? Yes. And yet I\u2019m too tired of it popping up in every jam.\n\n**Recycle [0]**: I see potential here. And I love environment.\n\n**Tunnels [-1]**: For some reason I\u2019m sure we\u2019ll just get a thousand Mini Metro copies. \n\n**Pick your poison [1]**: It gives me 1960s New Orleans for some reason, and I like it. Also has both mechanical and narrative interpretations.\n\n**Decay [-1]**: I feel like most of the good interpretations need way more time to code. And I like my games pretty polished.\n\n**Digging [-1]**: Not really *DIGGING* it. \n>*\u00a9CaptainSpoof*\n\n**Fishing [-1]**: Too small of a palette.\n\n**Push your luck [-1]**: No time to balance, games will seem unfair, everyone will be upset. \n\n**Out of reach [0]**: It\u2019s fine, I guess.\n\n**Symbiosis [0]**: Similar to Stronger together, and similarly OK too.\n\n**Shelter [-1]**: Not again.\n\n**Clockwork [-1]**: I think games will get too complicated and I\u2019ll have a hard time rating them.\n\n**Reflection [0]**: Might be cool. Has both mechanical and narrative interpretations. Still everyone is likely to go down the same route.\n\n**Out of order [-1]**: I\u2019m an egoist and I already played with this one.\n\n**Change the rules [0]**: Seems difficult, but fun.\n","comments":5,"comments-timestamp":"2024-04-11T09:02:46Z","created":"2023-01-06T16:19:44Z","files":[],"files-timestamp":0,"id":317451,"love":8,"love-timestamp":"2024-04-12T07:09:03Z","meta":[],"modified":"2024-04-12T07:09:03Z","name":"Round Three. Finish Him!","node-timestamp":"2024-04-10T14:38:55Z","parent":315347,"parents":[1,5,9,313060,315347],"path":"\/events\/ludum-dare\/52\/$315347\/round-three-finish-him","published":"2024-04-10T13:56:23Z","scope":"public","slug":"round-three-finish-him","subsubtype":"","subtype":"","type":"post","version":1197808},"node_metadata":{"n_key":"317451","n_urlkey":"398462","n_parent":"315347","n_path":"\/events\/ludum-dare\/52\/$315347\/round-three-finish-him","n_slug":"round-three-finish-him","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"276485","n_created":"1673021984","n_modified":"1712905743","n_version":"1197808","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/$315347\/round-three-finish-him","text":"Either I'm getting tired, or themes are getting less fun every round. Anyways, here's my judgement:\n\n![Theme_Round 3.png](\/\/\/raw\/508\/34\/z\/60ba8.png)\n\n**Cartography [0]**: The games might get waaaay too similar, but I still think there\u2019s some room for exploration here.\n\n**You don't play as the main character [-1]**: Do I have good ideas that I\u2019ve been nurturing for years that fit this theme perfectly? Yes. And yet I\u2019m too tired of it popping up in every jam.\n\n**Recycle [0]**: I see potential here. And I love environment.\n\n**Tunnels [-1]**: For some reason I\u2019m sure we\u2019ll just get a thousand Mini Metro copies. \n\n**Pick your poison [1]**: It gives me 1960s New Orleans for some reason, and I like it. Also has both mechanical and narrative interpretations.\n\n**Decay [-1]**: I feel like most of the good interpretations need way more time to code. And I like my games pretty polished.\n\n**Digging [-1]**: Not really *DIGGING* it. \n>*\u00a9CaptainSpoof*\n\n**Fishing [-1]**: Too small of a palette.\n\n**Push your luck [-1]**: No time to balance, games will seem unfair, everyone will be upset. \n\n**Out of reach [0]**: It\u2019s fine, I guess.\n\n**Symbiosis [0]**: Similar to Stronger together, and similarly OK too.\n\n**Shelter [-1]**: Not again.\n\n**Clockwork [-1]**: I think games will get too complicated and I\u2019ll have a hard time rating them.\n\n**Reflection [0]**: Might be cool. Has both mechanical and narrative interpretations. Still everyone is likely to go down the same route.\n\n**Out of order [-1]**: I\u2019m an egoist and I already played with this one.\n\n**Change the rules [0]**: Seems difficult, but fun.\n","title":"Round Three. Finish Him!","wayback_source":[]}