{"author_name":"fjsdklfjkdlsfjklas","cat":"LD #33","comments":[],"epoch":1439030400,"likes":2,"metadata":{"p_key":"17033","p_author":"fjsdklfjkdlsfjklas","p_authorkey":"504861","p_urlkey":"52331","p_title":"I\u2019m in","p_cat":"LD #33","p_event":"LD33","p_time":"1439030400","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"504861","us_name":"fjsdklfjkdlsfjklas","us_username":"fjsdklfjkdlsfjklas","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>Hello, person who reads &#8220;I&#8217;m in&#8221; posts.<\/p>\n <p>&nbsp;<\/p>\n <p>Stuff:<\/p>\n <p>Engine: I&#8217;m going to cheese it and use Construct or Unity<\/p>\n <p>Art: Blender, Gimp, and Paint.NET<\/p>\n <p>Sound: Audacity and SunVox<\/p>\n <p>&nbsp;<\/p>\n <p>I have an idea where I&#8217;m going try pre-rendering the animations in Blender. It&#8217;s going to be expensive but I&#8217;m doing it anyway.<\/p>","time":"August 8th, 2015 5:40 am","title":"I\u2019m in"}