{"author_link":"\/users\/mololo","author_name":"Mololo","author_uid":"mololo","comments":[],"epoch":1673135664,"event":"LD52","format":"md","ldjam_node_id":319382,"likes":5,"metadata":{"p_key":"170441","p_author":"Mololo","p_authorkey":"1241899","p_urlkey":"399319","p_title":"It was a very productive day for us","p_cat":"LDJam ","p_event":"LD52","p_time":"1673135664","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1241899","us_name":"Mololo","us_username":"mololo","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":2,"author":241899,"body":"We are almost done with all the mechanics. Other than that we need to work on creating some assets to replace the placeholders, balance the game a bit, add some particles and post processing.\n\nIt's gonna be a long day tomorrow (I mean today because it's 2AM :smile:)\n\n![2.JPG](\/\/\/raw\/be0\/b3\/z\/54044.jpg)","comments":0,"created":"2023-01-07T23:46:00Z","files":[],"files-timestamp":0,"id":319382,"love":5,"love-timestamp":"2023-01-08T10:25:30Z","meta":[],"modified":"2023-01-08T10:25:30Z","name":"It was a very productive day for us","node-timestamp":"2023-01-07T23:54:24Z","parent":315873,"parents":[1,5,9,313060,315873],"path":"\/events\/ludum-dare\/52\/fields-of-fire\/it-was-a-very-productive-day-for-us","published":"2023-01-07T23:54:24Z","scope":"public","slug":"it-was-a-very-productive-day-for-us","subsubtype":"","subtype":"","type":"post","version":985405},"node_metadata":{"n_key":"319382","n_urlkey":"399319","n_parent":"315873","n_path":"\/events\/ludum-dare\/52\/fields-of-fire\/it-was-a-very-productive-day-for-us","n_slug":"it-was-a-very-productive-day-for","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"241899","n_created":"1673135160","n_modified":"1673173530","n_version":"985405","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/fields-of-fire\/it-was-a-very-productive-day-for-us","text":"We are almost done with all the mechanics. Other than that we need to work on creating some assets to replace the placeholders, balance the game a bit, add some particles and post processing.\n\nIt's gonna be a long day tomorrow (I mean today because it's 2AM :smile:)\n\n![2.JPG](\/\/\/raw\/be0\/b3\/z\/54044.jpg)","title":"It was a very productive day for us","wayback_source":[]}