{"author_link": "/users/theseusinabottle", "author_name": "TheseusInABottle", "author_uid": "theseusinabottle", "comments": [], "epoch": 1673138000, "event": "LD52", "format": "md", "ldjam_node_id": 319400, "likes": 10, "metadata": {"p_key": "170455", "p_author": "TheseusInABottle", "p_authorkey": "1129237", "p_urlkey": "399334", "p_title": "Something a Little More Toyful This Time", "p_cat": "LDJam ", "p_event": "LD52", "p_time": "1673138000", "p_likes": "10", "p_comments": "0", "p_status": "WAYBACK", "us_key": "1129237", "us_name": "TheseusInABottle", "us_username": "theseusinabottle", "event_start": "1672963200", "event_key": "116", "event_name": "Ludum Dare 52"}, "node": {"_collation": {"body_sanitizer": "TextUtils::SanitizeHTML via existing importer", "event": "LD52", "removed_author": false}, "_superparent": 313060, "_trust": 8, "author": 129237, "body": "![Level Model.png](///raw/5d8/f1/z/5405a.png)\nHow in the heck did I manage to actually make something that fit within the scope of the jam. I actually have all the gameplay done and now I am mostly working on UI and polish. Currently there are three playable levels, and as for what this has to do with \"Harvest\" uhhhhhhh... Carrots? I have a dnd game to host tonight that I have done ZERO planning for so after a long day of developing I get to do some improve to relax. You gotta love it.\n\nAnywho I really rather like the aestetic I have got going on in this game so far. Very board game-esque. For those who are looking at this and wonder how it plays all I can tell you is that I really like Captain Toad :smirk:", "comments": 0, "created": "2023-01-08T00:26:04Z", "files": [], "files-timestamp": 0, "id": 319400, "love": 10, "love-timestamp": "2023-01-08T10:22:12Z", "meta": [], "modified": "2023-01-08T10:22:12Z", "name": "Something a Little More Toyful This Time", "node-timestamp": "2023-01-08T00:33:20Z", "parent": 313336, "parents": [1, 5, 9, 313060, 313336], "path": "/events/ludum-dare/52/petra-rabbits-carrot-chase/something-a-little-more-toyful-this-time", "published": "2023-01-08T00:33:20Z", "scope": "public", "slug": "something-a-little-more-toyful-this-time", "subsubtype": "", "subtype": "", "type": "post", "version": 985468}, "node_metadata": {"n_key": "319400", "n_urlkey": "399334", "n_parent": "313336", "n_path": "/events/ludum-dare/52/petra-rabbits-carrot-chase/something-a-little-more-toyful-this-time", "n_slug": "something-a-little-more-toyful-t", "n_type": "post", "n_subtype": "", "n_subsubtype": "", "n_author": "129237", "n_created": "1673137564", "n_modified": "1673173332", "n_version": "985468", "n_status": "WAYBACK"}, "source_url": "https://ldjam.com/events/ludum-dare/52/petra-rabbits-carrot-chase/something-a-little-more-toyful-this-time", "text": "![Level Model.png](///raw/5d8/f1/z/5405a.png)\nHow in the heck did I manage to actually make something that fit within the scope of the jam. I actually have all the gameplay done and now I am mostly working on UI and polish. Currently there are three playable levels, and as for what this has to do with \"Harvest\" uhhhhhhh... Carrots? I have a dnd game to host tonight that I have done ZERO planning for so after a long day of developing I get to do some improve to relax. You gotta love it.\n\nAnywho I really rather like the aestetic I have got going on in this game so far. Very board game-esque. For those who are looking at this and wonder how it plays all I can tell you is that I really like Captain Toad :smirk:", "title": "Something a Little More Toyful This Time", "wayback_source": []}