{"author_link":"\/users\/zerbu","author_name":"Zerbu","author_uid":"zerbu","comments":[],"epoch":1673179474,"event":"LD52","format":"md","ldjam_node_id":319619,"likes":9,"metadata":{"p_key":"170564","p_author":"Zerbu","p_authorkey":"1092440","p_urlkey":"399474","p_title":"Why I've decided quit my entry for LD52","p_cat":"LDJam ","p_event":"LD52","p_time":"1673179474","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1092440","us_name":"Zerbu","us_username":"zerbu","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":1,"author":92440,"body":"I've decided to quit my entry for LD52. It's not a problem with the theme or anything, I just don't feel like I would benefit from participating.\n\nMy first (and currently only) Ludum Dare was LD51. It was a chance to practice my game dev skills, test ideas, and get some feedback.\n\nI don't feel like LD52 is having the same effect. Since last time, I've made a lot of progress on my main (commercial) game, and have a much clearer idea on what the finished product will look like. Therefore, I have no need to \"experiment\" or \"practice\" when I already have the necessary ideas and skills. Anything I create would just be an inferior version of part of my main game with the theme tacked on.\n\nThat's not to say I won't take part in more Ludum Dares in the future. There will be times when I need to try out ideas or get feedback. Now just isn't the time in my game's development cycle for it.","comments":1,"comments-timestamp":"2023-01-08T15:35:55Z","created":"2023-01-08T11:52:08Z","files":[],"files-timestamp":0,"id":319619,"love":9,"love-timestamp":"2023-01-09T06:52:14Z","meta":[],"modified":"2023-01-09T06:52:14Z","name":"Why I've decided quit my entry for LD52","node-timestamp":"2023-01-08T12:05:31Z","parent":313113,"parents":[1,5,9,313060,313113],"path":"\/events\/ludum-dare\/52\/$313113\/why-ive-decided-quit-my-entry-for-ld52","published":"2023-01-08T12:04:34Z","scope":"public","slug":"why-ive-decided-quit-my-entry-for-ld52","subsubtype":"","subtype":"","type":"post","version":986191},"node_metadata":{"n_key":"319619","n_urlkey":"399474","n_parent":"313113","n_path":"\/events\/ludum-dare\/52\/$313113\/why-ive-decided-quit-my-entry-for-ld52","n_slug":"why-ive-decided-quit-my-entry-fo","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"92440","n_created":"1673178728","n_modified":"1673247134","n_version":"986191","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/$313113\/why-ive-decided-quit-my-entry-for-ld52","text":"I've decided to quit my entry for LD52. It's not a problem with the theme or anything, I just don't feel like I would benefit from participating.\n\nMy first (and currently only) Ludum Dare was LD51. It was a chance to practice my game dev skills, test ideas, and get some feedback.\n\nI don't feel like LD52 is having the same effect. Since last time, I've made a lot of progress on my main (commercial) game, and have a much clearer idea on what the finished product will look like. Therefore, I have no need to \"experiment\" or \"practice\" when I already have the necessary ideas and skills. Anything I create would just be an inferior version of part of my main game with the theme tacked on.\n\nThat's not to say I won't take part in more Ludum Dares in the future. There will be times when I need to try out ideas or get feedback. Now just isn't the time in my game's development cycle for it.","title":"Why I've decided quit my entry for LD52","wayback_source":[]}