Finally some progress!

After starting basically 24 hours late, I finally committed to an idea that involves physics-based mouse controls and dash attacks. You can deploy harvesters that follow you until they detect nearby resource clusters. Then they'll latch on to the cluster and harvest from it, granting you resource that you can use for abilities. This is all placeholder art, but I've got most of the mechanics in place, finally.

LD52-Dev-1-GIF.gif