Finished at last!

Phew, that was an effort! I thought I'd picked something small enough to complete solo in three days, but even after stripping several features on the way I still had to work flat out to finish on time. I'm really pleased with how it turned out though, and really enjoyed working on it.

PersephoneCover.jpg

I'm a big fan of myths and legends so when I saw the theme I went looking for harvest gods and settled on Demeter, Ancient Greek goddess of agriculture and the harvest. Her most famous myth says that her daughter Persephone was kidnapped and forced into marriage by Hades, who then tricked her into eating some pomegranate seeds so she had to remain in the Underworld forever, though Zeus intervened and changed that to four months of every year. Demeter gets so depressed during the months that Persephone is away that she stops tending the crops of the world and they all die (which is where the seasons come from).

So I made a tower defence game where you play as Demeter trying to keep her daughter safe, with an art style inspired by Ancient Greek pottery.

Persephone02s.jpg

I used Unreal Engine 4 and Paper2D, and did all the art in Paint.NET (a vector graphics program would've been better but I don't know how to use any and this weekend wasn't the time to learn).

I hope the game is as much fun to play as it was to make, and I'm looking forward to seeing what everyone else has made. But first I need to catch up on sleep!