{"author_link":"\/users\/coderah","author_name":"Coderah","author_uid":"coderah","comments":[],"epoch":1673295703,"event":"LD52","format":"md","ldjam_node_id":321017,"likes":0,"metadata":{"p_key":"170993","p_author":"Coderah","p_authorkey":"1299644","p_urlkey":"400259","p_title":"It Had to be Organs.","p_cat":"LDJam ","p_event":"LD52","p_time":"1673295703","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1299644","us_name":"Coderah","us_username":"coderah","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":2,"author":299644,"body":"Here's a pretty accurate transcript of the conversation we had Friday afternoon -\n\n**Alex**: The theme is harvest.  \n**Ellie**: Okay, obviously we can't just do Farmville.  \n**Alex**: Obviously.  \n**Ellie**: But I don't want to spend all our time over-analyzing the theme.  \n**Alex**: Smart.  \n**Ellie**: What else could one harvest...  \n**Alex**: Organs?  \n**Ellie**: Organs.\n\nAnd thus, we set out to make a game about organ harvest that wasn't actually too gross or upsetting. The game we ended up building is actually weirdly soothing? And honestly, super good edutainment about blood type compatibility.\n\n## [CLICK TO PLAY SOMEBODY WILL DIE](https:\/\/saynothingandleave.com\/somebody-will-die\/index.html)\n![Screen Shot 2023-01-09 at 11.58.52 AM.png](\/\/\/raw\/c72\/94\/z\/5568b.png)\n\n*Things we felt like experimenting with this time around...*\n- Retro video game art\n- Using probability to determine outcomes, RPG-style\n- Lightweight but satisfying NPC dialogue\n- Procedural animation\n\nWe hope you enjoy!!","comments":0,"created":"2023-01-09T20:10:19Z","files":[],"files-timestamp":0,"id":321017,"love":0,"meta":[],"modified":"2023-01-09T20:21:43Z","name":"It Had to be Organs.","node-timestamp":"2023-01-09T20:21:43Z","parent":318508,"parents":[1,5,9,313060,318508],"path":"\/events\/ludum-dare\/52\/somebody-will-die\/it-had-to-be-organs","published":"2023-01-09T20:21:43Z","scope":"public","slug":"it-had-to-be-organs","subsubtype":"","subtype":"","type":"post","version":997731},"node_metadata":{"n_key":"321017","n_urlkey":"400259","n_parent":"318508","n_path":"\/events\/ludum-dare\/52\/somebody-will-die\/it-had-to-be-organs","n_slug":"it-had-to-be-organs","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"299644","n_created":"1673295019","n_modified":"1673295703","n_version":"997731","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/somebody-will-die\/it-had-to-be-organs","text":"Here's a pretty accurate transcript of the conversation we had Friday afternoon -\n\n**Alex**: The theme is harvest.  \n**Ellie**: Okay, obviously we can't just do Farmville.  \n**Alex**: Obviously.  \n**Ellie**: But I don't want to spend all our time over-analyzing the theme.  \n**Alex**: Smart.  \n**Ellie**: What else could one harvest...  \n**Alex**: Organs?  \n**Ellie**: Organs.\n\nAnd thus, we set out to make a game about organ harvest that wasn't actually too gross or upsetting. The game we ended up building is actually weirdly soothing? And honestly, super good edutainment about blood type compatibility.\n\n## [CLICK TO PLAY SOMEBODY WILL DIE](https:\/\/saynothingandleave.com\/somebody-will-die\/index.html)\n![Screen Shot 2023-01-09 at 11.58.52 AM.png](\/\/\/raw\/c72\/94\/z\/5568b.png)\n\n*Things we felt like experimenting with this time around...*\n- Retro video game art\n- Using probability to determine outcomes, RPG-style\n- Lightweight but satisfying NPC dialogue\n- Procedural animation\n\nWe hope you enjoy!!","title":"It Had to be Organs.","wayback_source":[]}