I’m hopefully in…

I will try to do the jam but I’m not sure if I’ll finish being gone monday (last day) and for half of saturday. But… I will try… I don’t want to break my streak (haven’t missed one yet) This will hopefully be my 4th Ludum Dare (Yay! 1st year anniversary). Here is what I hopefully will be using… Almost the same as last year. I might change some stuff but here it is.

Language: Java with eclipse

Graphics: Paint.NET,  Piskel, maybe Gimp and Inkscape

Music: FL studio, LMMS, maybe incompetech.com, Soundation or Abundant Music. Depends on how much time I have left

SFX: Might use SFXR if I have time or just Audacity.

Not that many changes.

 

Comments

soulrot
29. Jul 2015 · 12:57 UTC
Are you going to use plain Java? No frameworks or third-party libraries?

Perhaps you could re-use some code for a personal library/framework from your previous game?

That’s what I am doing, should speed up development a bit. But maybe you like building something entirely from scratch each time, which is an interesting challenge!