{"author_link":"\/users\/zluca","author_name":"ZLuca","author_uid":"zluca","comments":[],"epoch":1673353512,"event":"LD52","format":"md","ldjam_node_id":321521,"likes":3,"metadata":{"p_key":"171158","p_author":"ZLuca","p_authorkey":"1300422","p_urlkey":"400450","p_title":"Here we go","p_cat":"LDJam ","p_event":"LD52","p_time":"1673353512","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1300422","us_name":"LDJam user 300422","us_username":"300422","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":1,"author":300422,"body":"Alright, im back and this time you can even rate my\/our game :v: (last jam i kinda messed up the settings)\n\nI'm not gonna lie, i was initially disappointed by the \"narrow\" theme as it likely results in quite similar games. We first thought to make a game with social harvesting, where the way you treat the other characters impacts the way you progress, but thought that might be a bit too ambitious for 72h (with NPCs, stories, side quests and a scenario to explore). So instead we narrowed the scope down to a card game (logically :joy:).\n\nIts an interactive card game where you directly affect the other players by either helping, attacking or stealing from them. The NPCs all have different behaviors and cards\/playstyles they like\/dislike.\n\nIs it possible to make a fun, interactive, *single player* card game like this, without real people for the social part?\nYou tell me! :joy: \n\nWell **the game works as planned**. The only real thing missing are voiced dialogue lines for the NPCs to say, but my partner in crime was\/is obscured by Covid, so no dialogue!\n\nCheck it out at: \nhttps:\/\/ldjam.com\/events\/ludum-dare\/52\/reap-what-they-sow\n\n![Bild_2023-01-10_132212868.png](\/\/\/raw\/685\/94\/z\/55e1a.png)\n","comments":0,"created":"2023-01-10T12:09:02Z","files":[],"files-timestamp":0,"id":321521,"love":3,"love-timestamp":"2023-01-10T12:52:24Z","meta":[],"modified":"2023-01-10T12:52:24Z","name":"Here we go","node-timestamp":"2023-01-10T12:25:12Z","parent":315414,"parents":[1,5,9,313060,315414],"path":"\/events\/ludum-dare\/52\/reap-what-they-sow\/here-we-go","published":"2023-01-10T12:25:12Z","scope":"public","slug":"here-we-go","subsubtype":"","subtype":"","type":"post","version":1001834},"node_metadata":{"n_key":"321521","n_urlkey":"400450","n_parent":"315414","n_path":"\/events\/ludum-dare\/52\/reap-what-they-sow\/here-we-go","n_slug":"here-we-go","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"300422","n_created":"1673352542","n_modified":"1673355144","n_version":"1001834","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/reap-what-they-sow\/here-we-go","text":"Alright, im back and this time you can even rate my\/our game :v: (last jam i kinda messed up the settings)\n\nI'm not gonna lie, i was initially disappointed by the \"narrow\" theme as it likely results in quite similar games. We first thought to make a game with social harvesting, where the way you treat the other characters impacts the way you progress, but thought that might be a bit too ambitious for 72h (with NPCs, stories, side quests and a scenario to explore). So instead we narrowed the scope down to a card game (logically :joy:).\n\nIts an interactive card game where you directly affect the other players by either helping, attacking or stealing from them. The NPCs all have different behaviors and cards\/playstyles they like\/dislike.\n\nIs it possible to make a fun, interactive, *single player* card game like this, without real people for the social part?\nYou tell me! :joy: \n\nWell **the game works as planned**. The only real thing missing are voiced dialogue lines for the NPCs to say, but my partner in crime was\/is obscured by Covid, so no dialogue!\n\nCheck it out at: \nhttps:\/\/ldjam.com\/events\/ludum-dare\/52\/reap-what-they-sow\n\n![Bild_2023-01-10_132212868.png](\/\/\/raw\/685\/94\/z\/55e1a.png)\n","title":"Here we go","wayback_source":[]}