{"author_link":"\/users\/immanentdeath","author_name":"ImmanentDeath","author_uid":"immanentdeath","comments":[],"epoch":1673547892,"event":"LD52","format":"md","ldjam_node_id":322089,"likes":2,"metadata":{"p_key":"171434","p_author":"ImmanentDeath","p_authorkey":"1277535","p_urlkey":"400728","p_title":"A job that is debatably well done","p_cat":"LDJam ","p_event":"LD52","p_time":"1673547892","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1277535","us_name":"ImmanentDeath","us_username":"immanentdeath","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":2,"author":277535,"body":"![ReaperScreenshot2.PNG](\/\/\/raw\/f1c\/34\/z\/5646c.png)\n\nWell I didn\u2019t think I could pull it off this time with how busy I\u2019ve been lately, but I managed to make a Ludum Dare game for the jam. If you haven\u2019t seen it yet, it\u2019s a really hard and fast-paced hack \u2018n\u2019 slash called Reaper, where you fight creepers that can replicate similar copies of themselves, and drop health and power-ups.\n\nIts release was down to the wire, with less than an hour before the deadline before I submitted it. And it was a rough start. Creepers were so buggy, they wouldn\u2019t even replicate themselves at all like they were supposed to. I had also just grabbed the code for displaying score from another game, but I forgot to code pretty much everything else for it. And a lot of power-ups weren\u2019t working correctly or at all.\n\nVersion 1.0.2 fixes all the major bugs I could find. Also, since 1.0.2, your high score is saved after a game over, but it\u2019s not displayed anywhere so I still need to add that. I had just run out of time and couldn\u2019t get to it.\n\nHonestly, though, I really like this game. It was the perfect chance for me to put together some vague ideas that have been bouncing around my brain for years, and it\u2019s also just really fun for me. It\u2019s ridiculously hard. I really don\u2019t _try_ to make super hard games all the time, it just kinda happens. It was even harder at first because the player\u2019s invincibility frames didn\u2019t work, and I had to fix that. If anybody wants an easy mode, I could make one.\n\nThis was also a chance for me to make a remix of a theme that I\u2019ve been wanting to develop further. Way back when I made Spaceblast, I wrote a song called Robot Alien Invasion, and it was one of those songs that was accidentally actually pretty good. It\u2019s perfect for Reaper\u2019s theme, but it only had one verse, just repeating itself throughout the song, and while I think that does work for it, it still wasn\u2019t a _complete_ song. I\u2019m amazed that I managed to make what I feel is a big improvement in just a weekend.\n\nOther than displaying high scores, Reaper is pretty much done. Now with Pixel Day less than two weeks away, I better get cracking on my next game because I just can\u2019t help myself. This idea is just too good.\n\n![SubpixelColors.gif](\/\/\/raw\/f1c\/34\/z\/56472.gif)\n\n![SubpixelScreenshot0.PNG](\/\/\/raw\/f1c\/34\/z\/56473.png)","comments":0,"created":"2023-01-12T18:14:22Z","files":[],"files-timestamp":0,"id":322089,"love":2,"love-timestamp":"2023-01-17T09:09:35Z","meta":[],"modified":"2023-01-17T09:09:35Z","name":"A job that is debatably well done","node-timestamp":"2023-01-12T18:24:52Z","parent":317834,"parents":[1,5,9,313060,317834],"path":"\/events\/ludum-dare\/52\/reaper-1\/a-job-that-is-debatably-well-done","published":"2023-01-12T18:24:52Z","scope":"public","slug":"a-job-that-is-debatably-well-done","subsubtype":"","subtype":"","type":"post","version":1004998},"node_metadata":{"n_key":"322089","n_urlkey":"400728","n_parent":"317834","n_path":"\/events\/ludum-dare\/52\/reaper-1\/a-job-that-is-debatably-well-done","n_slug":"a-job-that-is-debatably-well-don","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"277535","n_created":"1673547262","n_modified":"1673946575","n_version":"1004998","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/reaper-1\/a-job-that-is-debatably-well-done","text":"![ReaperScreenshot2.PNG](\/\/\/raw\/f1c\/34\/z\/5646c.png)\n\nWell I didn\u2019t think I could pull it off this time with how busy I\u2019ve been lately, but I managed to make a Ludum Dare game for the jam. If you haven\u2019t seen it yet, it\u2019s a really hard and fast-paced hack \u2018n\u2019 slash called Reaper, where you fight creepers that can replicate similar copies of themselves, and drop health and power-ups.\n\nIts release was down to the wire, with less than an hour before the deadline before I submitted it. And it was a rough start. Creepers were so buggy, they wouldn\u2019t even replicate themselves at all like they were supposed to. I had also just grabbed the code for displaying score from another game, but I forgot to code pretty much everything else for it. And a lot of power-ups weren\u2019t working correctly or at all.\n\nVersion 1.0.2 fixes all the major bugs I could find. Also, since 1.0.2, your high score is saved after a game over, but it\u2019s not displayed anywhere so I still need to add that. I had just run out of time and couldn\u2019t get to it.\n\nHonestly, though, I really like this game. It was the perfect chance for me to put together some vague ideas that have been bouncing around my brain for years, and it\u2019s also just really fun for me. It\u2019s ridiculously hard. I really don\u2019t _try_ to make super hard games all the time, it just kinda happens. It was even harder at first because the player\u2019s invincibility frames didn\u2019t work, and I had to fix that. If anybody wants an easy mode, I could make one.\n\nThis was also a chance for me to make a remix of a theme that I\u2019ve been wanting to develop further. Way back when I made Spaceblast, I wrote a song called Robot Alien Invasion, and it was one of those songs that was accidentally actually pretty good. It\u2019s perfect for Reaper\u2019s theme, but it only had one verse, just repeating itself throughout the song, and while I think that does work for it, it still wasn\u2019t a _complete_ song. I\u2019m amazed that I managed to make what I feel is a big improvement in just a weekend.\n\nOther than displaying high scores, Reaper is pretty much done. Now with Pixel Day less than two weeks away, I better get cracking on my next game because I just can\u2019t help myself. This idea is just too good.\n\n![SubpixelColors.gif](\/\/\/raw\/f1c\/34\/z\/56472.gif)\n\n![SubpixelScreenshot0.PNG](\/\/\/raw\/f1c\/34\/z\/56473.png)","title":"A job that is debatably well done","wayback_source":[]}