The Hunt for the Legendary Lobster

Hi all!
This game is our first foray into writing more complex shaders for web games. We're really happy with how the water turned out both above and below the surface. I'd love to discuss how to water was created and start a discussion with other shader artists or those looking to get into writing shaders (it's easier than it seems!). Of course, we're always looking for more feedback on our game as well, so come check it out!
https://ldjam.com/events/ludum-dare/52/the-hunt-for-the-legendary-lobster