Random dungeon generator (part 2)

So, whats the difference between this screenshot and the last? 2 things, actually. 1, there’s that big blank spot towards the top. 2, if you look at pixel 550,550 on the grid you’ll see the green dot surrounded by a green square. The green dot represents the player and the green square just makes him easier to find. The biggest difference isn’t visible, its in the underlying code. This takes more than 10 times as long to draw because its actually being saved into an array ready for the actual game. Don’t even ask how long this took me, I’ll just say it was harder than writing the actual generator (at first I was trying to save the JFrame contents to a BufferedImage and then analyze that).

TL;DR: I’m THIS close to rendering a proper sprite sheet here and not just white dots :)

Also, I have no idea why that blank spot is showing up

Also, I have no idea why that blank spot is showing up