{"author_link":"\/users\/brattyxec","author_name":"bratTyxec","author_uid":"brattyxec","comments":[],"epoch":1673777603,"event":"LD52","format":"md","ldjam_node_id":322423,"likes":13,"metadata":{"p_key":"171597","p_author":"bratTyxec","p_authorkey":"1321100","p_urlkey":"400895","p_title":"Postmortem: Rollin\u2019","p_cat":"LDJam ","p_event":"LD52","p_time":"1673777603","p_likes":"13","p_comments":"0","p_status":"WAYBACK","us_key":"1321100","us_name":"bratTyxec","us_username":"brattyxec","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":1,"author":321100,"body":"## Overview\n\nThis is a quick postmortem about our game called Rollin\u2019.\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/52\/rollin\n\nRollin\u2019 is a fun arcade game made in the spirit of Katamari Damacy and other old-school platformers.\n\nYou play as a cute hedgehog who carries food on its spines:\n![Rollin_1.gif](\/\/\/raw\/c46\/e4\/z\/5679b.gif)\n\nYou can upgrade your hedgehog to become a harvest-machine:\n![Rollin_2.gif](\/\/\/raw\/c46\/e4\/z\/5679c.gif)\n\nBelow is the story of how we came up with this idea.\n\n## Theme\n\nWe've just learned that the theme for Ludum Dare 52 is going to be Harvest and started brainstorming.\n\nInitially we had an idea of a game where you would control an agricultural combine, but we decided that it would be too obvious. Besides  we couldn't come up with any unique mechanics or anything to make it stand out.\n\nWe also had an idea about a game where you harvest organs from people. This idea had a lot of black humor about it. The invented setting seemed pretty fun to us, but again, we didn't have any idea about how to make a unique gameplay in time for the jam.\n![Organs-Please.jpg](\/\/\/raw\/c46\/e4\/z\/5679d.jpg)\n*A random game from Google on this topic*\n\nThis just wasn't it.\n\n## A game about a hedgehog!\nFinally we came up with the idea of a hedgehog named Hogsworth who could roll around like in Katamari Damacy and collect food in the forest. \n(User @budaniel came up with the name Hogsworth, which we thank him for!).\n![00pWYNZSRrC51XBrPEVMpAP-1..v1569469980.jpg](\/\/\/raw\/c46\/e4\/z\/5679e.jpg)\n*Katamari Damacy*\n\nInitially we planned the setting to be a gloomy autumn forest. \n\nHogsworth was supposed to have children who needed to be fed. And you could choose what to do at the end of the day \u2013 give the food to your children or upgrade yourself for the next day. \n\nWe also planned to place a grave of your hedgehog-mother somewhere in forest, who didn\u2019t live to see the last winter.\n\nOverall: melancholic music, vibes of This War of Mine and Papers, Please.\n![2734723-this-war-of-mine.jpg](\/\/\/raw\/c46\/e4\/z\/56799.jpg)\n*This War of Mine*\n\n## The first problem\nAs it usually happens, our plans turned out to be far more ambitious than our abilities were. \n\nWe didn't have a 3D-artist, and we didn't find a suitable autumn forest asset on the Internet. We only found a summer variant. \n\nWe decided to repaint the textures in yellow-orange color and correct some models, but then remembered that we still didn't have a 3D-artist.\n\nA 3D model of Hogsworth was eventually made by our programmer. And so he became our 3D-artist.\n\n## Well-fed hoglets or upgrading\nThe choice of either feeding your children or upgrading yourself had to be removed. \n\nWe realized that we wouldn't have time to program and implement the logic for this choice, wouldn't be able to properly show the consequences of the player's actions. And properly is our only way of doing things.\n\nAs a result, the \u201cexistential crisis\u201d from the choice of upgrading yourself or being a good parent was cut out. \n\n## Hedgehog\u2019s dead mother\nThe model for mother-hedgehog stayed in the game until the very last second. \n\nBut then we realized that her presence at the level caused a bug with triggers for the character. There was no time to fix this so we decided to take her out (of the game). \n\nAnd so the last thing that was making our game gloomy disappeared from it...\n![hide-the-pain-harold-meme-decada-encuesta-imgur-2020 (1).jpg](\/\/\/raw\/c46\/e4\/z\/5679f.jpg)\n*Hogsworth's honest reaction*\n\nSo when you're rollin\u2019 around in our seemingly tranquil forest always remember that the cute Hogsworth the hedgehog carries a huge baggage with him. \n\nAnd that baggage is not food\u2026\n","comments":2,"comments-timestamp":"2023-01-15T15:43:54Z","created":"2023-01-15T09:57:44Z","files":[],"files-timestamp":0,"id":322423,"love":13,"love-timestamp":"2023-01-15T19:22:21Z","meta":[],"modified":"2023-01-15T19:22:21Z","name":"Postmortem: Rollin\u2019","node-timestamp":"2023-01-15T10:14:06Z","parent":317642,"parents":[1,5,9,313060,317642],"path":"\/events\/ludum-dare\/52\/rollin\/postmortem-rollin","published":"2023-01-15T10:13:23Z","scope":"public","slug":"postmortem-rollin","subsubtype":"","subtype":"","type":"post","version":1006471},"node_metadata":{"n_key":"322423","n_urlkey":"400895","n_parent":"317642","n_path":"\/events\/ludum-dare\/52\/rollin\/postmortem-rollin","n_slug":"postmortem-rollin","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"321100","n_created":"1673776664","n_modified":"1673810541","n_version":"1006471","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/rollin\/postmortem-rollin","text":"## Overview\n\nThis is a quick postmortem about our game called Rollin\u2019.\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/52\/rollin\n\nRollin\u2019 is a fun arcade game made in the spirit of Katamari Damacy and other old-school platformers.\n\nYou play as a cute hedgehog who carries food on its spines:\n![Rollin_1.gif](\/\/\/raw\/c46\/e4\/z\/5679b.gif)\n\nYou can upgrade your hedgehog to become a harvest-machine:\n![Rollin_2.gif](\/\/\/raw\/c46\/e4\/z\/5679c.gif)\n\nBelow is the story of how we came up with this idea.\n\n## Theme\n\nWe've just learned that the theme for Ludum Dare 52 is going to be Harvest and started brainstorming.\n\nInitially we had an idea of a game where you would control an agricultural combine, but we decided that it would be too obvious. Besides  we couldn't come up with any unique mechanics or anything to make it stand out.\n\nWe also had an idea about a game where you harvest organs from people. This idea had a lot of black humor about it. The invented setting seemed pretty fun to us, but again, we didn't have any idea about how to make a unique gameplay in time for the jam.\n![Organs-Please.jpg](\/\/\/raw\/c46\/e4\/z\/5679d.jpg)\n*A random game from Google on this topic*\n\nThis just wasn't it.\n\n## A game about a hedgehog!\nFinally we came up with the idea of a hedgehog named Hogsworth who could roll around like in Katamari Damacy and collect food in the forest. \n(User @budaniel came up with the name Hogsworth, which we thank him for!).\n![00pWYNZSRrC51XBrPEVMpAP-1..v1569469980.jpg](\/\/\/raw\/c46\/e4\/z\/5679e.jpg)\n*Katamari Damacy*\n\nInitially we planned the setting to be a gloomy autumn forest. \n\nHogsworth was supposed to have children who needed to be fed. And you could choose what to do at the end of the day \u2013 give the food to your children or upgrade yourself for the next day. \n\nWe also planned to place a grave of your hedgehog-mother somewhere in forest, who didn\u2019t live to see the last winter.\n\nOverall: melancholic music, vibes of This War of Mine and Papers, Please.\n![2734723-this-war-of-mine.jpg](\/\/\/raw\/c46\/e4\/z\/56799.jpg)\n*This War of Mine*\n\n## The first problem\nAs it usually happens, our plans turned out to be far more ambitious than our abilities were. \n\nWe didn't have a 3D-artist, and we didn't find a suitable autumn forest asset on the Internet. We only found a summer variant. \n\nWe decided to repaint the textures in yellow-orange color and correct some models, but then remembered that we still didn't have a 3D-artist.\n\nA 3D model of Hogsworth was eventually made by our programmer. And so he became our 3D-artist.\n\n## Well-fed hoglets or upgrading\nThe choice of either feeding your children or upgrading yourself had to be removed. \n\nWe realized that we wouldn't have time to program and implement the logic for this choice, wouldn't be able to properly show the consequences of the player's actions. And properly is our only way of doing things.\n\nAs a result, the \u201cexistential crisis\u201d from the choice of upgrading yourself or being a good parent was cut out. \n\n## Hedgehog\u2019s dead mother\nThe model for mother-hedgehog stayed in the game until the very last second. \n\nBut then we realized that her presence at the level caused a bug with triggers for the character. There was no time to fix this so we decided to take her out (of the game). \n\nAnd so the last thing that was making our game gloomy disappeared from it...\n![hide-the-pain-harold-meme-decada-encuesta-imgur-2020 (1).jpg](\/\/\/raw\/c46\/e4\/z\/5679f.jpg)\n*Hogsworth's honest reaction*\n\nSo when you're rollin\u2019 around in our seemingly tranquil forest always remember that the cute Hogsworth the hedgehog carries a huge baggage with him. \n\nAnd that baggage is not food\u2026\n","title":"Postmortem: Rollin\u2019","wayback_source":[]}