Update: Stalk (working title) is now 80% complete!!!
Hi everyone!
So I've been spending the last week continuing to work on my wave-based first person horde shooter called Stalk, and its been really fun working on it! I'm happy to announce that I am almost done with it, there are only a few things I need to sort out (playtesting, polishing, level rearrangement stuff, and one more system to add) but i'm almost done. I'm in the home stretch, and the game looks absolutely fantastic! It's honestly incredible what UE5 is capable of, even when I'm just using a mixamo character and quixel assets. I'm currently trying to fix a nasty UI bug, but I can't wait to show you guys more!