{"author_link":"\/users\/his-the-unknown-painter","author_name":"His the Unknown Painter","author_uid":"his-the-unknown-painter","comments":[],"epoch":1673965678,"event":"LD52","format":"md","ldjam_node_id":322656,"likes":6,"metadata":{"p_key":"171682","p_author":"His the Unknown Painter","p_authorkey":"1316846","p_urlkey":"400981","p_title":"OVER 50 RAITINGS! & NEW UPDATE [The Pets Over The Innsmouth]","p_cat":"LDJam ","p_event":"LD52","p_time":"1673965678","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1316846","us_name":"His the Unknown Painter","us_username":"his-the-unknown-painter","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":1,"author":316846,"body":"![\ub8e8\ub460\ub2e4\ub808 \uac8c\uc784 \ud765\ubcf4\uc6a9 \uc560\ub2c8\uba54\uc774\uc158 4.gif](\/\/\/raw\/ea5\/d4\/z\/5687f.gif)\n\n\nThank you so much for rating our game over 50. We will improve our game more than before! \n\nSoooooo~\nNEW UPDATE IS READY!\n------\nVersion 1.03\n* Fixed an issue where animations did not synchronize when C slept and woke up.\n* Modified the range of motion\n* Fixed the issue of interacting in the air after fear when hunger or thirst is below a certain level.\n* Fixed an issue where only one C entered the tent, and the number of Cs in the tent was not initialized during the day.\n* Fixed an issue  that C interacts at night on the way to the tent, but C does not disappear.\n* Fixed an issue  that if you step on C near C while sleeping motion comes out and kill it, it only moves and the sound and animation are not played.\n* Now you can harvest souls only when you step on the c and kill it (the animation will be added later. Don't be surprised if the C disappears all of a sudden!)\n* Now, when two Cs fall asleep in the same tent, four Cs come out!\n\n\nCome to our page and enjoy a more pleasant gameplay!\nCheers!\n--------\n\n--------\n\nThe Pets Over The Innsmouth\n======\n\n[You wanna play this GAME? Come this page! and give some vote for us!](https:\/\/ldjam.com\/events\/ludum-dare\/52\/the-pets-over-the-innsmouth)\n------","comments":0,"created":"2023-01-17T14:27:39Z","files":[],"files-timestamp":0,"id":322656,"love":6,"love-timestamp":"2023-01-18T09:47:21Z","meta":[],"modified":"2023-01-18T09:47:21Z","name":"OVER 50 RAITINGS! & NEW UPDATE [The Pets Over The Innsmouth]","node-timestamp":"2023-01-17T14:27:58Z","parent":316848,"parents":[1,5,9,313060,316848],"path":"\/events\/ludum-dare\/52\/the-pets-over-the-innsmouth\/over-50-raitings-new-update-the-pets-over-the-innsmouth-1","published":"2023-01-17T14:27:58Z","scope":"public","slug":"over-50-raitings-new-update-the-pets-over-the-innsmouth-1","subsubtype":"","subtype":"","type":"post","version":1007303},"node_metadata":{"n_key":"322656","n_urlkey":"400981","n_parent":"316848","n_path":"\/events\/ludum-dare\/52\/the-pets-over-the-innsmouth\/over-50-raitings-new-update-the-pets-over-the-innsmouth-1","n_slug":"over-50-raitings-new-update-the-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"316846","n_created":"1673965659","n_modified":"1674035241","n_version":"1007303","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/the-pets-over-the-innsmouth\/over-50-raitings-new-update-the-pets-over-the-innsmouth-1","text":"![\ub8e8\ub460\ub2e4\ub808 \uac8c\uc784 \ud765\ubcf4\uc6a9 \uc560\ub2c8\uba54\uc774\uc158 4.gif](\/\/\/raw\/ea5\/d4\/z\/5687f.gif)\n\n\nThank you so much for rating our game over 50. We will improve our game more than before! \n\nSoooooo~\nNEW UPDATE IS READY!\n------\nVersion 1.03\n* Fixed an issue where animations did not synchronize when C slept and woke up.\n* Modified the range of motion\n* Fixed the issue of interacting in the air after fear when hunger or thirst is below a certain level.\n* Fixed an issue where only one C entered the tent, and the number of Cs in the tent was not initialized during the day.\n* Fixed an issue  that C interacts at night on the way to the tent, but C does not disappear.\n* Fixed an issue  that if you step on C near C while sleeping motion comes out and kill it, it only moves and the sound and animation are not played.\n* Now you can harvest souls only when you step on the c and kill it (the animation will be added later. Don't be surprised if the C disappears all of a sudden!)\n* Now, when two Cs fall asleep in the same tent, four Cs come out!\n\n\nCome to our page and enjoy a more pleasant gameplay!\nCheers!\n--------\n\n--------\n\nThe Pets Over The Innsmouth\n======\n\n[You wanna play this GAME? Come this page! and give some vote for us!](https:\/\/ldjam.com\/events\/ludum-dare\/52\/the-pets-over-the-innsmouth)\n------","title":"OVER 50 RAITINGS! & NEW UPDATE [The Pets Over The Innsmouth]","wayback_source":[]}