{"author_name":"burlapjack","cat":"MiniLD","comments":[],"epoch":1435449960,"likes":2,"metadata":{"p_key":"17192","p_author":"burlapjack","p_authorkey":"23953","p_urlkey":"52494","p_title":"Burlap Plays: Kill All Melons","p_cat":"MiniLD","p_event":"LD32","p_time":"1435449960","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"23953","us_name":"burlapjack","us_username":"burlapjack","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/G-xz9KUQqLI?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>If you are a developer who makes platform games, \u00a0check this one out. \u00a0There is a lot that can be learned from this simple yet elegant piece by 2spooky Lightsout Games. \u00a0Pay close attention to the timing of the enemies, \u00a0the contrasting color palette, and the choice of music.<\/p>","time":"June 27th, 2015 7:06 pm","title":"Burlap Plays: Kill All Melons"}