Simple, Low Level, 2D, Graphics Library for WebGL.
Hi LD, I’ve finished what I’d like to think of as my first release for a webgl graphics library that I’m using in a game engine. I thought that I might post it here, for some opinions and possibly to help someone. Here’s the link to the code.
The library mainly automates a few basic tasks to assist in graphics for games.
- Context Creation
- Shader Creation
- Texture Creation
The library also adds a template for a drawable object, to clean up rendering code.
Documentation and examples are included in the gist.