{"author_name":"refreshgames","cat":"MiniLD","comments":[{"author_name":"","time":"May 20, 2015 7:04 pm","epoch":1432166640,"text":"Added some enemies, music and other bits and bobs tonight, it&#8217;s oddly challenging to complete!","spam":"N"}],"epoch":1431991020,"likes":3,"metadata":{"p_key":"17244","p_author":"refreshgames","p_authorkey":"504536","p_urlkey":"52547","p_title":"Getting into the Mini Jam","p_cat":"MiniLD","p_event":"LD32","p_time":"1431991020","p_likes":"3","p_comments":"1","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Getting there bit by bit with this one, made my sprite sheet first then decided, okay, I&#8217;ll try and make something playable with it. I&#8217;ve ended up going down the route of a pseudo-randomnly generated dungeon game, where the player wanders around in search of hats, or anything really, whilst dealing with enemies spawning in from set locations. Of course, charge shots are a must for me with this game, I love them so much \ud83d\ude1b<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/05\/ldjam.png\"><img class=\"aligncenter size-large wp-image-468437\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/05\/ldjam-550x412.png\" alt=\"ldjam\" width=\"550\" height=\"412\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/05\/ldjam-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/05\/ldjam-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/05\/ldjam.png 892w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>Also, using some odd methods to get Unity to play nicely in 2d without using unity sprites, which were just getting on my nerves, so I wrote my own stuff instead, works okay so far!<\/p>","time":"May 18th, 2015 6:17 pm","title":"Getting into the Mini Jam"}