{"author_name":"nihilaleph","cat":"LD #32","comments":[],"epoch":1431391020,"likes":0,"metadata":{"p_key":"17298","p_author":"nihilaleph","p_authorkey":"49665","p_urlkey":"52601","p_title":"Thank you for playing and post mortem","p_cat":"LD #32","p_event":"LD32","p_time":"1431391020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"49665","us_name":"nihilaleph","us_username":"nihilaleph","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Minutes to LD32 end and I finally made my post mortem xp. I edited my entry with it and I will post it too. Of course everyone is always welcome to take a look at it~!<\/p>\n <p>Post-mortem:<br \/>\n First of all thank you for all of you who played\/rated my game! I was really nervous since it was my first time but I got surprised by the positive feedback ^^.<\/p>\n <p>Again, as my first game I had lots of limitations such as lack of skills and just inexperience. Still I&#8217;m proud of what I was able to do and happy to make people have fun with my work.<\/p>\n <p>What went well:<br \/>\n &#8211; The concept of the game came really fast, which made possible to start programing ASAP.<br \/>\n &#8211; Programing was smooth, specially because a lot of code (and engine) of my training to LD was useful to make this game.<br \/>\n &#8211; Pixel art, although very simple, I developed my skills while drawing them.<br \/>\n &#8211; I was able to make a lot of weapons and make it chaotic, which was the plan.<br \/>\n &#8211; The time management was quite good. I was able to get decent sleep and eat well. Of course more time would be better, but I prioritized my health to make to the end of the jam. I got a bit behind the schedule but still delivered most of what I wanted.<\/p>\n <p>What went wrong:<br \/>\n &#8211; Pixel art, still needs improvement.<br \/>\n &#8211; UI didn&#8217;t seem quite helpful.<br \/>\n &#8211; Sound and Music, still need to learn how to make them properly.<br \/>\n &#8211; Bad AI, need to learn more about implementing them.<br \/>\n &#8211; Collision detector is not quite right, I assumed most objects to be circles to make implementation easier but it doesn&#8217;t seem right<\/p>\n <p>What&#8217;s next:<br \/>\n &#8211; Study more!<br \/>\n &#8211; Develop more the engine<br \/>\n &#8211; Practice art concepts<br \/>\n &#8211; Learn how to use a music\/sound maker<\/p>","time":"May 11th, 2015 7:37 pm","title":"Thank you for playing and post mortem"}