{"author_name":"elpaulo","cat":"LD #32","comments":[],"epoch":1431093300,"likes":0,"metadata":{"p_key":"17424","p_author":"elpaulo","p_authorkey":"36669","p_urlkey":"52728","p_title":"Review of the LD32","p_cat":"LD #32","p_event":"LD32","p_time":"1431093300","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"36669","us_name":"elpaulo","us_username":"elpaulo","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I spent the last weeks talking about game development, rating other games, so i learned a lot. Here&#8217;s my analysis about my participation :<\/p>\n <p><strong>What went good :\u00a0<\/strong><\/p>\n <ul>\n <li>I managed to get the definitive concept of my game really quick, like 5 of 6 hour after the start of the jam.<\/li>\n <li>I finished it ! I didn&#8217;t give up and stayed concentrated, even if i was alone.<\/li>\n <li>I had a lot of pleasure seeing people playing my game, it&#8217;s really a great satisfaction.<\/li>\n <\/ul>\n <p><strong>What went bad\u00a0:\u00a0<\/strong><\/p>\n <ul>\n <li>Phaser.io and the p2 physics to make a tiles-based game. Seriously, don&#8217;t do it (or maybe i have to learn a lot more)<\/li>\n <li>I was tired of making the game really quick too, i think it&#8217;s because i was alone. I released the entry but i had like 30 hours left, and i didn&#8217;t used this to add stuff. On the other side, it can be considered a good thing, because maybe i could add bad things to the game too.<\/li>\n <\/ul>\n <p>Finally it was a pleasure to compete at the Ludum dare more time, and i will compete to the next one too !<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=36669\" target=\"_blank\">If you didn&#8217;t played my my game, it&#8217;s here.<\/a><\/p>\n <p>Thanks to everyone who played and rated my game !<\/p>","time":"May 8th, 2015 8:55 am","title":"Review of the LD32"}