{"author_name":"RobotHoboDanceParty","cat":"LD #32","comments":[],"epoch":1430898060,"likes":3,"metadata":{"p_key":"17465","p_author":"RobotHoboDanceParty","p_authorkey":"49701","p_urlkey":"52769","p_title":"Post LD version of Giant Spiky Ball of Death","p_cat":"LD #32","p_event":"LD32","p_time":"1430898060","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"49701","us_name":"RobotHoboDanceParty","us_username":"robothobodanceparty","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Well honestly I planned to add in a lot of features but I am just burned out and am beginning to hate my own game now. Time to stop and just put out a more well polished version of GSBoD. Don&#8217;t get me wrong, I still enjoyed working on this game and I&#8217;m proud of what I have done, but it has to end somewhere.<\/p>\n <p>First of all, still on windows, not much I can do with that. Keyboard controls but no controller support as my controller at home is broken so\u00a0I was unable to test the controls&#8230;<\/p>\n <p>Second, the game now runs <strong>ONE MILLION TIMES FASTER!!!<\/strong> Well not really but at \u00a0least twice as fast, which makes a huge difference.<\/p>\n <p style=\"text-align: center\"><strong><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=49701\" target=\"_blank\">Play the new version of my game.<\/a> <\/strong><\/p>\n <p style=\"text-align: center\"><strong>and while you are there don&#8217;t hesitate to play my LD version for comparison. <\/strong><\/p>\n <p style=\"text-align: center\"><strong>*Shameless self promotion (^__^) *<\/strong><\/p>\n <p style=\"text-align: center\">.<\/p>\n <p style=\"text-align: center\">I would like to thank everyone who has played, rated my game and left \u00a0some very nice and encouraging comments! This was my first Ludum Dare and I will definitely be coming back for next time, rain or shine!\u00a0Now here are a few gifs of my work in progress from the start of the Ludum Dare to now.<\/p>\n <p>&nbsp;<\/p>\n <p style=\"text-align: center\"><strong>My first time using GameMaker&#8217;s physics engine<\/strong><br \/>\n <a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/LD32.gif\"><img class=\"aligncenter wp-image-445494 size-full\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/LD32.gif\" alt=\"LD32\" width=\"626\" height=\"434\" \/><\/a><\/p>\n <p style=\"text-align: center\"><strong>The gif used for my finished LD version of the game<\/strong><\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/GSBoD.gif\"><img class=\"aligncenter wp-image-462451 size-full\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/GSBoD.gif\" alt=\"GSBoD\" width=\"422\" height=\"362\" \/><\/a><\/p>\n <p style=\"text-align: center\"><strong>The new enemy I added Post LD<\/strong><\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/PLD-GSBoD.gif\"><img class=\"aligncenter wp-image-464296 size-full\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/PLD-GSBoD.gif\" alt=\"PLD GSBoD\" width=\"477\" height=\"402\" \/><\/a><\/p>\n <p>&nbsp;<\/p>","time":"May 6th, 2015 2:41 am","title":"Post LD version of Giant Spiky Ball of Death"}