{"author_name":"Teesquared","cat":"LD #32","comments":[],"epoch":1430665380,"likes":1,"metadata":{"p_key":"17517","p_author":"Teesquared","p_authorkey":"35091","p_urlkey":"52821","p_title":"Dungeon Balls","p_cat":"LD #32","p_event":"LD32","p_time":"1430665380","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"35091","us_name":"Teesquared","us_username":"teesquared","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Survive the depths of this terrifying dungeon &#8230; with only your balls! It gives new meaning to the word hard. I mean the game is really difficult. And I&#8217;m getting ripped because of it <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=35091\" target=\"_blank\">Give it a try and let me know what you think.<\/a><\/p>\n <p>For this LD, to do something different, I learned and used WCK (World Construction Kit). It turns the Flash IDE into a world editor with box 2D support. As a result, it was the least amount of code I&#8217;ve had to write to make a unique game experience for LD. It was also a challenge to balance physics based game play and create a set of levels with a different challenge in each one. Next time I wont put in a timer. I promise!<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=35091\" target=\"_blank\"><img class=\"aligncenter size-full wp-image-465306\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/05\/dungeonballs-anim-400x300.gif\" alt=\"dungeonballs-anim-400x300\" width=\"400\" height=\"300\" \/>Play Dungeon Balls<\/a><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=35091\"><\/a><\/p>","time":"May 3rd, 2015 10:03 am","title":"Dungeon Balls"}