{"author_name":"Franklin's Ghost","cat":"LD #32","comments":[],"epoch":1430664300,"likes":1,"metadata":{"p_key":"17518","p_author":"Franklin's Ghost","p_authorkey":"35424","p_urlkey":"52822","p_title":"Battle of Tolzford","p_cat":"LD #32","p_event":"LD32","p_time":"1430664300","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"35424","us_name":"Franklin's Ghost","us_username":"franklins-ghost","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p><img class=\"wp-image-465294 size-full aligncenter\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/05\/BattleOfTolzford03052015.gif\" alt=\"\" width=\"476\" height=\"312\" \/><\/p>\n <p><span style=\"text-decoration: underline\"><strong>Battle of Tolzford<\/strong><\/span><\/p>\n <p><strong>Ludum Dare 32 &#8211; An Unconventional Weapon<\/strong><\/p>\n <p>This was my fourth\u00a0Ludum Dare so this time I had a better approach to the whole process. Last LD I suffered from focusing too much on the graphics and not enough on the content. This time I made sure to build a small playable experience before filling in the graphics.<\/p>\n <p>&nbsp;<\/p>\n <p>The game idea I decided early on was going to be a play on the old final fantasy\/shining force games.\u00a0The player is thrown into an existing game\u00a0and right away runs into an &#8220;enemy&#8221;.\u00a0In the battle screen they can choose to Attack, Run or use the Unconventional Weapon.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/05\/Battle-Of-Tolzford_3.png\"><img class=\"aligncenter size-medium wp-image-465295\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/05\/Battle-Of-Tolzford_3-300x200.png\" alt=\"Battle of Tolzford\" width=\"300\" height=\"200\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/05\/Battle-Of-Tolzford_3-300x200.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/05\/Battle-Of-Tolzford_3.png 480w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>I wanted to play on the way players know what is expected of them to do in games and how they do it without questioning.<\/p>\n <p>The game is a really short experience but I&#8217;m quite happy with it and do plan on expanding on it. I have so many ideas for this world and situations that I didn&#8217;t have time to add in. Will continue posting on my twitter as I get around to working on it.<\/p>","time":"May 3rd, 2015 9:45 am","title":"Battle of Tolzford"}