Temporal Gardener- Post Version
Thanks to everyone who played my game, Temporal Gardener. A lot of useful feedback which I’ve used to make the post-jam version, now available here. LD32 game page and jam version here.
For everyone else, the goal is to produce ripe grapes. The unconventional weapon is a time gun. The idea is a tribute to Terry Pratchett (RIP) and Counterwise wine, which gives you a hangover before you drink the wine.
This is how I thought one might cultivate Counterwise Grapes. The grapes won’t grow from a vine normally. But, if a vine is travelling backwards in time (un-growing), rotten grapes from the ground will fly up onto it and ripen. The player has to set this up in each level to make fresh grapes.

Post version has bugs fixed up, improved responses/visuals, restart button and a much-needed tutorial added. Hopefully makes the game less confusing. Also added more puzzles, there are now 8 levels instead of 4. Please comment if you make it through to the end.
I fully agree that soothing music and sound would improve the game. Sadly, I’m on holiday and I don’t have the equipment with me to do sound. Listen to your favourite chill-out tunes in another window as you play.