{"author_name":"Bergara","cat":"LD #32","comments":[],"epoch":1430084040,"likes":0,"metadata":{"p_key":"17614","p_author":"Bergara","p_authorkey":"39146","p_urlkey":"52919","p_title":"Post LD Updates to Maggie!","p_cat":"LD #32","p_event":"LD32","p_time":"1430084040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"39146","us_name":"Bergara","us_username":"bergara","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I finally updated some stuff in my LD32 Jam entry, <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=39146\">Maggie<\/a>.<\/p>\n <p>These are the updates in the Post LD versions:<br \/>\n &#8211; Bug fixes;<br \/>\n &#8211; Added music;<br \/>\n &#8211; Added SFX;<br \/>\n &#8211; Improved the physics a little;<br \/>\n &#8211; Bats are now killable (gotta hit&#8217;em hard!)<\/p>\n <p>The core mechanics hasn&#8217;t changed with the updates, and I didn&#8217;t add anything big, just the audio but it&#8217;s not rateable anyway, so it should be okay to play the post ld version. I&#8217;ll still keep the pre LD version just in case.<\/p>\n <p>A lot of people mentioned the high difficulty caused by the randomness aspect of the game. That was by design and I intend to keep that unchanged until more people have played it. I think the biggest problem was that I didn&#8217;t introduce the player properly to the mechanics, I might work on\u00a0that later.<\/p>\n <p>&nbsp;<\/p>\n <p><a title=\"Play Maggie\" href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=39146\" target=\"_blank\"><strong>Play and rate it here!<\/strong><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>PS: Thanks for everyone for the feedback, this is my first time in the Ludum Dare and it&#8217;s awesome!<\/p>","time":"April 26th, 2015 4:34 pm","title":"Post LD Updates to Maggie!"}