{"author_name":"Boberro","cat":"LD #32","comments":[{"author_name":"","time":"April 26, 2015 3:59 am","epoch":1430038740,"text":"A good rule of thumb is to plan your game with the mindest that you have only one day. Try to &#8220;finish&#8221; it in that time frame and then use the whole second day for polishing, balancing, music, art and adding new features.","spam":"N"},{"author_name":"","time":"April 26, 2015 4:03 am","epoch":1430038980,"text":"Note: I still need most of the second day to get to a playable state but since I try that technique I end up having a somewhat finished and polished version a couple of hours before deadline (still missing a lot of stuff of course but that&#8217;s normal for LD)","spam":"N"},{"author_name":"Boberro","time":"April 26, 2015 6:56 am","epoch":1430049360,"text":"I think, that for next compo I&#8217;ll try to have a redesign session at the end of first day. So after I work for a day, I need to make more formal documentation for day 2. This way &gt;maybe&lt; I won&#039;t waste time on things that for some reason got me stuck.","spam":"N"},{"author_name":"rburema","time":"May 12, 2015 3:10 pm","epoch":1431461400,"text":"I forgot to thank you for the &#8216;award&#8217; &#8230; I was asking for it <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1430035800,"likes":2,"metadata":{"p_key":"17631","p_author":"Boberro","p_authorkey":"500610","p_urlkey":"52936","p_title":"How to fail at Ludum Dare","p_cat":"LD #32","p_event":"LD32","p_time":"1430035800","p_likes":"2","p_comments":"4","p_status":"UPD5","us_key":"500610","us_name":"Boberro","us_username":"Boberro","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>LD32 was my 4th ludum dare, and the first I finished a playable game. It was also the first time I had to upload changed code (twice) after compo ended. The problems rendered game unplayable: at first, textures did not load in compiled version (everything looked fine in unity), and then I found out that if you get killed and restart the level, you can&#8217;t move (while game requires you to try and fail for a first minute, to figure out what happens).<br \/>\n During LD30 and LD31 I already learned, that I need to plan levels, and having a vague idea what they&#8217;ll be is not enough: in LD30 I did not even know what I want to do, in LD31 I had everything planned, but prologue, and I wasted most of the time working on that one part. Yet once again I did not do anything about it. In effect, I had to rush some block-built arena on the last minute, that killed the performance, and I never had time to even try if my game works.<br \/>\n That&#8217;s how you fail &#8211; by not learning on your own mistakes.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Zrzut-ekranu-2015-04-26-09.54.06.png\"><img src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Zrzut-ekranu-2015-04-26-09.54.06-550x344.png\" alt=\"Zrzut ekranu 2015-04-26 09.54.06\" width=\"550\" height=\"344\" class=\"alignnone size-large wp-image-463392\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Zrzut-ekranu-2015-04-26-09.54.06-300x188.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Zrzut-ekranu-2015-04-26-09.54.06-550x344.png 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Zrzut-ekranu-2015-04-26-09.54.40.png\"><img src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Zrzut-ekranu-2015-04-26-09.54.40-550x344.png\" alt=\"Zrzut ekranu 2015-04-26 09.54.40\" width=\"550\" height=\"344\" class=\"alignnone size-large wp-image-463393\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Zrzut-ekranu-2015-04-26-09.54.40-300x188.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Zrzut-ekranu-2015-04-26-09.54.40-550x344.png 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=14299\" title=\"Get'em Princess!\">Obligatory entry link.<\/a><\/p>","time":"April 26th, 2015 3:10 am","title":"How to fail at Ludum Dare"}