{"author_name":"Frozenfire92","cat":"LD #32","comments":[],"epoch":1430010780,"likes":0,"metadata":{"p_key":"17634","p_author":"Frozenfire92","p_authorkey":"51130","p_urlkey":"52939","p_title":"Plan.IT post mortem","p_cat":"LD #32","p_event":"LD32","p_time":"1430010780","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"51130","us_name":"Frozenfire92","us_username":"\/author\/frozenfire92\/","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Wow!<\/p>\n <p>&nbsp;<\/p>\n <p>It has been both humbling and amazing to play other peoples games, and get feedback on my own! For my first ever Ludum Dare entry my fiance and I made a game about collecting resources and hacking other planets as the endgame\/unconventional weapon. While we didn&#8217;t get to implement the endgame we had a lot going on this weekend and are proud of what we got done in the time we had. \u00a0I&#8217;m thankful for all of the awesome open art (thanks Kenny!) and the cool audio generation tools out there! It really adds a nice bit of polish to a game. Thanks for reading\/playing\/making games! You all are amazing <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&nbsp;<\/p>\n <p>What went well:<\/p>\n <ul>\n <li>Idea\/concept<\/li>\n <li>Art\/music<\/li>\n <li>Mining Resources<\/li>\n <\/ul>\n <p>What didn&#8217;t go well:<\/p>\n <ul>\n <li>Compiling the game(weird bugs revolving around Unity&#8217;s new UI)<\/li>\n <li>Not enough time (sometimes real life takes precedence)<\/li>\n <\/ul>\n <p>&nbsp;<\/p>\n <p>You can check out the entry <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=51130\">here<\/a>.<\/p>\n <p>&nbsp;<\/p>\n <p>Thanks! Can&#8217;t wait for the next LD!<\/p>","time":"April 25th, 2015 8:13 pm","title":"Plan.IT post mortem"}