Going from 2D to 3D…
I am a developer who prefers two dimensions. Two dimensions means safety for me.
But sometimes we need a challenge, and I decided beforehand that I would try to make something in 3d this time.
I have to say that I’m quite pleased, even though I ended up locking the movement to two axis anyway (so I guess you could call it 2.5 dimension), but I’m quite pleased with how you can play with depth to create a visually interesting maze like in the screenshot above.
Give it a try, my first game with > 2 dimension: http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=2393
