Tony’s Adventure – Post-Mortem

Hi and hello folks,

We (kuchenkruste and myself) made the game “Tony’s Adventure”. (Check it out.)

Screenshot of Tony's Adventure

Tony’s Adventure

 

What went bad:

– For sound was no time left.

– We both slept way too long (about 12h a day) for a competition with time-limit.

– On the last day I had to use my laptop instead of my computer, because I wasn’t at home.

– The time was to short for new and alternative content in the game like: more maps, more enemies, a boss enemy.

 

What went well:

– Because we prepared some basic low-level code in a “Game Library”, we could write more code more efficient. We could concentrate on the main features.

– All sprites are done either by me or by kuchenkruste. We both like them a lot, although they are “programmer art”.

– I did a timelapse of all three days. (Check out Day 1, Day 2 and Day 3)

 

Overall we had a very nice time and a lot of fun!

Have a nice morning, day, evening or night ~

Tags: post-mortem